Fix image units bindings and shader dump in the presence of NOPs

This commit is contained in:
gdk 2019-11-10 11:03:38 -03:00 committed by Thog
parent d620aa7d1b
commit d274328c31
3 changed files with 51 additions and 48 deletions

View file

@ -117,7 +117,13 @@ namespace Ryujinx.Graphics.Gpu.Engine
program = Translator.Translate(code, translationConfig);
_dumper.Dump(gpuVa, compute : true);
_dumper.Dump(code, compute : true, out string fullPath, out string codePath);
if (fullPath != null && codePath != null)
{
program.Prepend("// " + codePath);
program.Prepend("// " + fullPath);
}
return program;
}
@ -144,8 +150,16 @@ namespace Ryujinx.Graphics.Gpu.Engine
program = Translator.Translate(codeA, codeB, translationConfig);
_dumper.Dump(gpuVaA, compute: false);
_dumper.Dump(gpuVa, compute: false);
_dumper.Dump(codeA, compute: false, out string fullPathA, out string codePathA);
_dumper.Dump(codeB, compute: false, out string fullPathB, out string codePathB);
if (fullPathA != null && fullPathB != null && codePathA != null && codePathB != null)
{
program.Prepend("// " + codePathB);
program.Prepend("// " + fullPathB);
program.Prepend("// " + codePathA);
program.Prepend("// " + fullPathA);
}
}
else
{
@ -153,7 +167,13 @@ namespace Ryujinx.Graphics.Gpu.Engine
program = Translator.Translate(code, translationConfig);
_dumper.Dump(gpuVa, compute: false);
_dumper.Dump(code, compute: false, out string fullPath, out string codePath);
if (fullPath != null && codePath != null)
{
program.Prepend("// " + codePath);
program.Prepend("// " + fullPath);
}
}
if (program.Stage == ShaderStage.Geometry)