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Implement many objects, improve logging. (#42)
* Implement many objects, improve logging. Change and rename folders of Services Add Logging of IpcMessage. Add "lm" Log Service. Parse Errors of SetTerminateResult Add Svc Calls. Add many object implementations. * Corrections Forgotten Debug Conf * Corrections 2 * Corrections 3 * Corrections 4
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69 changed files with 660 additions and 27 deletions
20
Ryujinx.Core/OsHle/Services/Time/ISteadyClock.cs
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20
Ryujinx.Core/OsHle/Services/Time/ISteadyClock.cs
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using Ryujinx.Core.OsHle.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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class ISteadyClock : IIpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISteadyClock()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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//...
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};
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}
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}
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}
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42
Ryujinx.Core/OsHle/Services/Time/ISystemClock.cs
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Ryujinx.Core/OsHle/Services/Time/ISystemClock.cs
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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class ISystemClock : IIpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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private SystemClockType ClockType;
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public ISystemClock(SystemClockType ClockType)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTime }
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};
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this.ClockType = ClockType;
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}
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public long GetCurrentTime(ServiceCtx Context)
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{
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DateTime CurrentTime = DateTime.Now;
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if (ClockType == SystemClockType.User ||
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ClockType == SystemClockType.Network)
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{
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CurrentTime = CurrentTime.ToUniversalTime();
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}
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Context.ResponseData.Write((long)(DateTime.Now - Epoch).TotalSeconds);
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return 0;
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}
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}
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}
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69
Ryujinx.Core/OsHle/Services/Time/ITimeZoneService.cs
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69
Ryujinx.Core/OsHle/Services/Time/ITimeZoneService.cs
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using Ryujinx.Core.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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class ITimeZoneService : IIpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Local);
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public ITimeZoneService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 101, ToCalendarTimeWithMyRule }
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};
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}
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//(nn::time::PosixTime)-> (nn::time::CalendarTime, nn::time::sf::CalendarAdditionalInfo)
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public long ToCalendarTimeWithMyRule(ServiceCtx Context)
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{
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long PosixTime = Context.RequestData.ReadInt64();
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Epoch = Epoch.AddSeconds(PosixTime).ToLocalTime();
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/*
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struct CalendarTime {
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u16_le year;
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u8 month; // Starts at 1
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u8 day; // Starts at 1
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u8 hour;
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u8 minute;
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u8 second;
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INSERT_PADDING_BYTES(1);
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};
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*/
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Context.ResponseData.Write((short)Epoch.Year);
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Context.ResponseData.Write((byte)Epoch.Month);
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Context.ResponseData.Write((byte)Epoch.Day);
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Context.ResponseData.Write((byte)Epoch.Hour);
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Context.ResponseData.Write((byte)Epoch.Minute);
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Context.ResponseData.Write((byte)Epoch.Second);
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Context.ResponseData.Write((byte)0);
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/* Thanks to TuxSH
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struct CalendarAdditionalInfo {
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u32 tm_wday; //day of week [0,6] (Sunday = 0)
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s32 tm_yday; //day of year [0,365]
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struct timezone {
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char[8] tz_name;
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bool isDaylightSavingTime;
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s32 utcOffsetSeconds;
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};
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};
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*/
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Context.ResponseData.Write((int)Epoch.DayOfWeek);
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Context.ResponseData.Write(Epoch.DayOfYear);
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Context.ResponseData.Write(new byte[8]);
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Context.ResponseData.Write(Convert.ToByte(Epoch.IsDaylightSavingTime()));
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Context.ResponseData.Write(0);
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return 0;
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}
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}
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}
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62
Ryujinx.Core/OsHle/Services/Time/ServiceTime.cs
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62
Ryujinx.Core/OsHle/Services/Time/ServiceTime.cs
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using Ryujinx.Core.OsHle.Ipc;
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using System.Collections.Generic;
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using static Ryujinx.Core.OsHle.IpcServices.ObjHelper;
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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class ServiceTime : IIpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ServiceTime()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetStandardUserSystemClock },
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{ 1, GetStandardNetworkSystemClock },
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{ 2, GetStandardSteadyClock },
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{ 3, GetTimeZoneService },
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{ 4, GetStandardLocalSystemClock }
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};
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}
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public long GetStandardUserSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.User));
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return 0;
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}
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public long GetStandardNetworkSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Network));
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return 0;
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}
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public long GetStandardSteadyClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISteadyClock());
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return 0;
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}
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public long GetTimeZoneService(ServiceCtx Context)
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{
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MakeObject(Context, new ITimeZoneService());
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return 0;
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}
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public long GetStandardLocalSystemClock(ServiceCtx Context)
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{
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MakeObject(Context, new ISystemClock(SystemClockType.Local));
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return 0;
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}
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}
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}
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9
Ryujinx.Core/OsHle/Services/Time/SystemClockType.cs
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9
Ryujinx.Core/OsHle/Services/Time/SystemClockType.cs
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namespace Ryujinx.Core.OsHle.IpcServices.Time
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{
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enum SystemClockType
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{
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User,
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Network,
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Local
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}
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}
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