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Implement many objects, improve logging. (#42)
* Implement many objects, improve logging. Change and rename folders of Services Add Logging of IpcMessage. Add "lm" Log Service. Parse Errors of SetTerminateResult Add Svc Calls. Add many object implementations. * Corrections Forgotten Debug Conf * Corrections 2 * Corrections 3 * Corrections 4
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69 changed files with 660 additions and 27 deletions
76
Ryujinx.Core/OsHle/Services/Vi/IHOSBinderDriver.cs
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76
Ryujinx.Core/OsHle/Services/Vi/IHOSBinderDriver.cs
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using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Ipc;
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using Ryujinx.Core.OsHle.IpcServices.Android;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Core.OsHle.IpcServices.Vi
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{
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class IHOSBinderDriver : IIpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private NvFlinger Flinger;
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public IHOSBinderDriver()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, TransactParcel },
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{ 1, AdjustRefcount },
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{ 2, GetNativeHandle }
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};
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Flinger = new NvFlinger();
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}
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public long TransactParcel(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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int Code = Context.RequestData.ReadInt32();
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long DataPos = Context.Request.SendBuff[0].Position;
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long DataSize = Context.Request.SendBuff[0].Size;
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byte[] Data = AMemoryHelper.ReadBytes(Context.Memory, DataPos, (int)DataSize);
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Data = Parcel.GetParcelData(Data);
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return Flinger.ProcessParcelRequest(Context, Data, Code);
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}
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public long AdjustRefcount(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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int AddVal = Context.RequestData.ReadInt32();
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int Type = Context.RequestData.ReadInt32();
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return 0;
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}
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public long GetNativeHandle(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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uint Unk = Context.RequestData.ReadUInt32();
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Context.Response.HandleDesc = IpcHandleDesc.MakeMove(0xbadcafe);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Flinger.Dispose();
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}
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}
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}
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}
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