diff --git a/src/MeloNX/MeloNX.xcodeproj/project.xcworkspace/xcuserdata/stossy11.xcuserdatad/UserInterfaceState.xcuserstate b/src/MeloNX/MeloNX.xcodeproj/project.xcworkspace/xcuserdata/stossy11.xcuserdatad/UserInterfaceState.xcuserstate index 00f7f4a41..b31a9bed9 100644 Binary files a/src/MeloNX/MeloNX.xcodeproj/project.xcworkspace/xcuserdata/stossy11.xcuserdatad/UserInterfaceState.xcuserstate and b/src/MeloNX/MeloNX.xcodeproj/project.xcworkspace/xcuserdata/stossy11.xcuserdatad/UserInterfaceState.xcuserstate differ diff --git a/src/MeloNX/MeloNX/App/Core/Ryujinx/Ryujinx.swift b/src/MeloNX/MeloNX/App/Core/Ryujinx/Ryujinx.swift index 8836d98b6..6e3bd3361 100644 --- a/src/MeloNX/MeloNX/App/Core/Ryujinx/Ryujinx.swift +++ b/src/MeloNX/MeloNX/App/Core/Ryujinx/Ryujinx.swift @@ -213,7 +213,6 @@ class Ryujinx : ObservableObject { var language: SystemLanguage = .americanEnglish var regioncode: SystemRegionCode = .usa var handHeldController: Bool = true - var backendMultithreading: Bool = true init(gamepath: String = "", @@ -242,7 +241,6 @@ class Ryujinx : ObservableObject { language: SystemLanguage = .americanEnglish, regioncode: SystemRegionCode = .usa, handHeldController: Bool = false, - backendMultithreading: Bool = true ) { self.gamepath = gamepath self.inputids = inputids @@ -270,7 +268,6 @@ class Ryujinx : ObservableObject { self.language = language self.regioncode = regioncode self.handHeldController = handHeldController - self.backendMultithreading = backendMultithreading } @@ -571,10 +568,6 @@ class Ryujinx : ObservableObject { // args.append(contentsOf: ["--system-timezone", TimeZone.current.identifier]) args.append(contentsOf: ["--system-time-offset", String(TimeZone.current.secondsFromGMT())]) - - if !config.backendMultithreading { - args.append(contentsOf: ["--backend-multithreading", "Off"]) - } if config.nintendoinput {