Allow copy texture views to have mismatching multisample state (#3152)

This commit is contained in:
gdkchan 2022-04-08 06:26:48 -03:00 committed by GitHub
parent 5d66aa0d56
commit e79706ab29
2 changed files with 51 additions and 12 deletions

View file

@ -1136,17 +1136,33 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="range">Texture view physical memory ranges</param>
/// <param name="layerSize">Layer size on the given texture</param>
/// <param name="caps">Host GPU capabilities</param>
/// <param name="allowMs">Indicates that multisample textures are allowed to match non-multisample requested textures</param>
/// <param name="firstLayer">Texture view initial layer on this texture</param>
/// <param name="firstLevel">Texture view first mipmap level on this texture</param>
/// <returns>The level of compatiblilty a view with the given parameters created from this texture has</returns>
public TextureViewCompatibility IsViewCompatible(TextureInfo info, MultiRange range, int layerSize, Capabilities caps, out int firstLayer, out int firstLevel)
public TextureViewCompatibility IsViewCompatible(TextureInfo info, MultiRange range, int layerSize, Capabilities caps, bool allowMs, out int firstLayer, out int firstLevel)
{
TextureViewCompatibility result = TextureViewCompatibility.Full;
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewFormatCompatible(Info, info, caps));
if (result != TextureViewCompatibility.Incompatible)
{
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewTargetCompatible(Info, info));
bool msTargetCompatible = false;
if (allowMs)
{
msTargetCompatible = Info.Target == Target.Texture2DMultisample && info.Target == Target.Texture2D;
}
if (!msTargetCompatible)
{
result = TextureCompatibility.PropagateViewCompatibility(result, TextureCompatibility.ViewTargetCompatible(Info, info));
if (Info.SamplesInX != info.SamplesInX || Info.SamplesInY != info.SamplesInY)
{
result = TextureViewCompatibility.Incompatible;
}
}
if (result == TextureViewCompatibility.Full && Info.FormatInfo.Format != info.FormatInfo.Format && !_context.Capabilities.SupportsMismatchingViewFormat)
{
@ -1156,11 +1172,6 @@ namespace Ryujinx.Graphics.Gpu.Image
result = TextureViewCompatibility.CopyOnly;
}
if (Info.SamplesInX != info.SamplesInX || Info.SamplesInY != info.SamplesInY)
{
result = TextureViewCompatibility.Incompatible;
}
}
firstLayer = 0;