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Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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77 changed files with 5301 additions and 766 deletions
14
Ryujinx.Graphics/Gal/GalTextureWrap.cs
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14
Ryujinx.Graphics/Gal/GalTextureWrap.cs
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namespace Ryujinx.Graphics.Gal
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{
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public enum GalTextureWrap
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{
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Repeat = 0,
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MirroredRepeat = 1,
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ClampToEdge = 2,
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ClampToBorder = 3,
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Clamp = 4,
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MirrorClampToEdge = 5,
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MirrorClampToBorder = 6,
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MirrorClamp = 7
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}
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}
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