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Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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77 changed files with 5301 additions and 766 deletions
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namespace Ryujinx.Graphics.Gpu
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{
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enum NsGpuEngine
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{
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None = 0,
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_2d = 0x902d,
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_3d = 0xb197,
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Compute = 0xb1c0,
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Kepler = 0xa140,
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Dma = 0xb0b5,
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GpFifo = 0xb06f
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}
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}
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