ModLoader: Fix case sensitivy issues without breaking cheats (#4783)

* Fix case sensitivity for mod subdirectories

* Small refactoring of ModLoader

* Don't share instruction list between all cheats

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
This commit is contained in:
TSRBerry 2023-05-05 09:39:08 +02:00 committed by GitHub
parent 4914e99c5b
commit ecee5d7c75
7 changed files with 179 additions and 166 deletions

View file

@ -460,16 +460,16 @@ namespace Ryujinx.Ui.Widgets
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}