Bindless elimination for constant sampler handle (#3424)

* Bindless elimination for constant sampler handle

* Shader cache version bump

* Update TextureHandle.ReadPackedId for new bindless elimination
This commit is contained in:
gdkchan 2022-07-02 15:03:35 -03:00 committed by GitHub
parent 88d9c8bbbd
commit f4aca83d31
5 changed files with 78 additions and 25 deletions

View file

@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 1;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 1;
private const uint CodeGenVersion = 3424;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";