Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent d3b01b929c
commit f7cec66ce0
44 changed files with 949 additions and 242 deletions

View file

@ -2,6 +2,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
static class HelperFunctionNames
{
public static string GetStorageBuffer = "Helper_GetStorageBuffer";
public static string Shuffle = "Helper_Shuffle";
public static string ShuffleDown = "Helper_ShuffleDown";
public static string ShuffleUp = "Helper_ShuffleUp";