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Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
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32d21ddf17
commit
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30 changed files with 475 additions and 567 deletions
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@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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string args = string.Empty;
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if (atomic && operation.StorageKind == StorageKind.StorageBuffer)
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if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
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{
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args = GenerateLoadOrStore(context, operation, isStore: false);
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@ -81,23 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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}
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}
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else if (atomic && operation.StorageKind == StorageKind.SharedMemory)
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{
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args = LoadShared(context, operation);
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// For shared memory access, the second argument is unused and should be ignored.
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// It is there to make both storage and shared access have the same number of arguments.
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// For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
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for (int argIndex = 2; argIndex < arity; argIndex++)
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{
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args += ", ";
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AggregateType dstType = GetSrcVarType(inst, argIndex);
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args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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}
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}
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else
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{
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for (int argIndex = 0; argIndex < arity; argIndex++)
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@ -179,12 +162,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.Load:
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return Load(context, operation);
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case Instruction.LoadLocal:
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return LoadLocal(context, operation);
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case Instruction.LoadShared:
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return LoadShared(context, operation);
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case Instruction.Lod:
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return Lod(context, operation);
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@ -200,18 +177,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.Store:
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return Store(context, operation);
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case Instruction.StoreLocal:
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return StoreLocal(context, operation);
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case Instruction.StoreShared:
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return StoreShared(context, operation);
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case Instruction.StoreShared16:
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return StoreShared16(context, operation);
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case Instruction.StoreShared8:
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return StoreShared8(context, operation);
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case Instruction.TextureSample:
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return TextureSample(context, operation);
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@ -17,9 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
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Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
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Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
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Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
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Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
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Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
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Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
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Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
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Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
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@ -83,8 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.ImageAtomic, InstType.Special);
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Add(Instruction.IsNan, InstType.CallUnary, "isnan");
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Add(Instruction.Load, InstType.Special);
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Add(Instruction.LoadLocal, InstType.Special);
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Add(Instruction.LoadShared, InstType.Special);
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Add(Instruction.Lod, InstType.Special);
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Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
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Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
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@ -118,10 +114,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.Sine, InstType.CallUnary, "sin");
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
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Add(Instruction.Store, InstType.Special);
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Add(Instruction.StoreLocal, InstType.Special);
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Add(Instruction.StoreShared, InstType.Special);
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Add(Instruction.StoreShared16, InstType.Special);
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Add(Instruction.StoreShared8, InstType.Special);
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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Add(Instruction.TextureSample, InstType.Special);
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@ -191,25 +191,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return GenerateLoadOrStore(context, operation, isStore: false);
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}
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public static string LoadLocal(CodeGenContext context, AstOperation operation)
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{
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return LoadLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
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}
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public static string LoadShared(CodeGenContext context, AstOperation operation)
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{
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return LoadLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
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}
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private static string LoadLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
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{
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IAstNode src1 = operation.GetSource(0);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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return $"{arrayName}[{offsetExpr}]";
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}
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public static string Lod(CodeGenContext context, AstOperation operation)
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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@ -263,58 +244,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return GenerateLoadOrStore(context, operation, isStore: true);
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}
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public static string StoreLocal(CodeGenContext context, AstOperation operation)
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{
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return StoreLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
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}
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public static string StoreShared(CodeGenContext context, AstOperation operation)
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{
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return StoreLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
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}
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private static string StoreLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{arrayName}[{offsetExpr}] = {src}";
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}
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public static string StoreShared16(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
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}
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public static string StoreShared8(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
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}
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public static string TextureSample(CodeGenContext context, AstOperation operation)
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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@ -675,6 +604,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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varType = field.Type;
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break;
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case StorageKind.LocalMemory:
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case StorageKind.SharedMemory:
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if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
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{
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throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
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}
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MemoryDefinition memory = storageKind == StorageKind.LocalMemory
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? context.Config.Properties.LocalMemories[bindingId.Value]
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: context.Config.Properties.SharedMemories[bindingId.Value];
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varName = memory.Name;
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varType = memory.Type;
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break;
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case StorageKind.Input:
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case StorageKind.InputPerPatch:
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case StorageKind.Output:
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