Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)

* Implement Load/Store Local/Shared and Atomic shared using new instructions

* Remove now unused code

* Fix base offset register overwrite

* Fix missing storage buffer set index when generating GLSL for Vulkan

* Shader cache version bump

* Remove more unused code

* Some PR feedback
This commit is contained in:
gdkchan 2023-06-15 17:31:53 -03:00 committed by GitHub
parent 32d21ddf17
commit f92921a6d1
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30 changed files with 475 additions and 567 deletions

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@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
}
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand compare, Operand value)
{
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, compare, value);
}
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
{
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
@ -661,16 +666,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
}
public static Operand LoadLocal(this EmitterContext context, Operand a)
{
return context.Add(Instruction.LoadLocal, Local(), a);
}
public static Operand LoadShared(this EmitterContext context, Operand a)
{
return context.Add(Instruction.LoadShared, Local(), a);
}
public static Operand MemoryBarrier(this EmitterContext context)
{
return context.Add(Instruction.MemoryBarrier);
@ -753,6 +748,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
}
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand value)
{
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, value);
}
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
{
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
@ -797,26 +797,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
}
public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
{
return context.Add(Instruction.StoreLocal, null, a, b);
}
public static Operand StoreShared(this EmitterContext context, Operand a, Operand b)
{
return context.Add(Instruction.StoreShared, null, a, b);
}
public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
{
return context.Add(Instruction.StoreShared16, null, a, b);
}
public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
{
return context.Add(Instruction.StoreShared8, null, a, b);
}
public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
{
return UnpackDouble2x32(context, a, 1);