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HLE: Fix integer sign inconcistency accross the codebase (#2222)
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
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73 changed files with 707 additions and 716 deletions
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@ -8,9 +8,9 @@ namespace Ryujinx.HLE.Utilities
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{
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private IVirtualMemoryManager _memory;
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public long Position { get; private set; }
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public ulong Position { get; private set; }
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public StructWriter(IVirtualMemoryManager memory, long position)
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public StructWriter(IVirtualMemoryManager memory, ulong position)
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{
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_memory = memory;
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Position = position;
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@ -20,10 +20,10 @@ namespace Ryujinx.HLE.Utilities
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{
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MemoryHelper.Write(_memory, Position, value);
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Position += Marshal.SizeOf<T>();
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Position += (ulong)Marshal.SizeOf<T>();
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}
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public void SkipBytes(long count)
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public void SkipBytes(ulong count)
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{
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Position += count;
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}
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