add performance hints

This commit is contained in:
Emmanuel Hansen 2023-07-20 13:35:07 +00:00
parent 61ba5e7bff
commit ff3099e4a1
10 changed files with 189 additions and 7 deletions

View file

@ -36,6 +36,12 @@ namespace LibRyujinx
[DllImport("libryujinxjni")]
private extern static JStringLocalRef createString(JEnvRef jEnv, IntPtr ch);
[DllImport("libryujinxjni")]
internal extern static void setRenderingThread();
[DllImport("libryujinxjni")]
internal extern static void onFrameEnd(double time);
public delegate IntPtr JniCreateSurface(IntPtr native_surface, IntPtr instance);
[UnmanagedCallersOnly(EntryPoint = "JNI_OnLoad")]
@ -279,6 +285,11 @@ namespace LibRyujinx
[UnmanagedCallersOnly(EntryPoint = "Java_org_ryujinx_android_RyujinxNative_graphicsRendererRunLoop")]
public static void JniRunLoopNative(JEnvRef jEnv, JObjectLocalRef jObj)
{
SetSwapBuffersCallback(() =>
{
var time = SwitchDevice.EmulationContext.Statistics.GetGameFrameTime();
onFrameEnd(time);
});
RunLoop();
}