gdkchan
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ee07160e91
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Supper 2D array ASTC compressed texture formats decoding (#1593)
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2020-10-02 11:22:23 +10:00 |
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gdkchan
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69d040b0e4
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Fix AstcDecoder Success property never being set to true
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2020-01-09 02:13:00 +01:00 |
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Alex Barney
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7c4256a713
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ASTC optimizations (#845)
* ASTC optimizations
* Move code to Ryujinx.Common
* Support 3D textures
* Address feedback
* Remove ASTC logging
* Use stackalloc instead of a Buffer20 struct
* Code style and cleanup
* Respond to feedback
* Rearrange public/private property ordering
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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6df062b81a
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Support 3D ASTC textures (using 2D blocks)
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2020-01-09 02:13:00 +01:00 |
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gdk
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2a487b2afe
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Do not throw for invalid ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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ce10d3c6ff
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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fb2200c09b
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Initial work
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2020-01-09 02:13:00 +01:00 |
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