Thog
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96fba24558
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MapBufferEx: take page size into account (#873)
Fix #744
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2020-01-12 03:14:27 +01:00 |
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gdkchan
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30a909265a
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Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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bc38064351
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Address PR feedback
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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cb82de75b4
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Re-add NVDEC project (not integrated)
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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987e78245e
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More code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d7fb450216
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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ea89d415bb
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Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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ef3ec2af26
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Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d42edddefd
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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8e777be7b4
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Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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2020-01-09 02:13:00 +01:00 |
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gdk
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85a00d4d76
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Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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2020-01-09 02:13:00 +01:00 |
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gdk
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08e426760a
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Optimize RangeList by not doing an allocation on every call to the Find methods
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2020-01-09 02:13:00 +01:00 |
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gdk
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8c26739c58
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
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gdk
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e8e4133745
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Small optimizations on texture and sampler pool invalidation
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2020-01-09 02:13:00 +01:00 |
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gdk
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f7cec66ce0
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
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gdk
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d3b01b929c
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
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gdk
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9a2c6c4ad6
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Flush buffers on copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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0c7c38df0f
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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c9abf08686
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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fb2200c09b
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Initial work
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2020-01-09 02:13:00 +01:00 |
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