gdkchan
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0c06df2ed3
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Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer
* Be explicit about BufferHandle size
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2020-05-23 11:46:09 +02:00 |
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gdkchan
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a21f7a7dc2
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Implement texture buffers (#1152)
* Implement texture buffers
* Throw NotSupportedException where appropriate
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2020-04-25 23:02:18 +10:00 |
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gdkchan
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30a909265a
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Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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bc38064351
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Address PR feedback
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d7fb450216
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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ef3ec2af26
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Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d42edddefd
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdk
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85a00d4d76
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Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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2020-01-09 02:13:00 +01:00 |
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gdk
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08e426760a
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Optimize RangeList by not doing an allocation on every call to the Find methods
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2020-01-09 02:13:00 +01:00 |
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gdk
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e8e4133745
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Small optimizations on texture and sampler pool invalidation
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2020-01-09 02:13:00 +01:00 |
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gdk
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f7cec66ce0
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
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gdk
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d3b01b929c
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
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gdk
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9a2c6c4ad6
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Flush buffers on copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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0c7c38df0f
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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c9abf08686
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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fb2200c09b
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Initial work
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2020-01-09 02:13:00 +01:00 |
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