gdk
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bda4d677d0
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Make the shader translator more error resilient (part 2)
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2020-01-09 02:13:00 +01:00 |
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gdk
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d6cf87194c
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Make the shader translator more error resilient
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2020-01-09 02:13:00 +01:00 |
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gdk
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c8398482ef
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Add partial support for the BRX shader instruction
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2020-01-09 02:13:00 +01:00 |
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gdk
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f7cec66ce0
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
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gdk
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a11f411c87
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Remove some unused constants and other code
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2020-01-09 02:13:00 +01:00 |
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gdk
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bd0a16ecbf
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Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
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2020-01-09 02:13:00 +01:00 |
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gdk
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dd8a838a81
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Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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ce10d3c6ff
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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c9abf08686
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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fb2200c09b
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Initial work
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2020-01-09 02:13:00 +01:00 |
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