gdkchan
1c133eb18b
Better IPA shader instruction implementation ( #1082 )
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* Fix varying interpolation on fragment shader
* Some nits
* Alignment
2020-04-03 11:20:47 +11:00
gdkchan
3832cff250
Remove output interpolation qualifier ( #1070 )
2020-04-02 12:24:55 +11:00
riperiperi
abe2404325
Index constant buffer vec4s using ternary expressions. ( #1015 )
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* Index constant buffer vec4s using ternary expressions.
* Remove indexed path.
We determined that it had negligible impact.
* Revert "Remove indexed path."
This reverts commit 25ec4eddfa441e802bd957dfaabc83b23c6bae38.
* Revert "Revert "Remove indexed path.""
This reverts commit 7cd52fecb529dcb9e1a574533bd38531319f1268.
2020-03-29 13:24:54 -03:00
gdkchan
abd7fe1b87
Implement textureQueryLevels ( #1007 )
2020-03-23 08:31:31 +11:00
gdkchan
64538f5cba
Improve shader sampler type selection ( #989 )
2020-03-15 11:24:45 +11:00
gdkchan
04f7a7955a
Initial support for double precision shader instructions. ( #963 )
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* Implement DADD, DFMA and DMUL shader instructions
* Rename FP to FP32
* Correct double immediate
* Classic mistake
2020-03-03 15:02:08 +01:00
gdkchan
039518404d
Use correct shader local memory size instead of a hardcoded size ( #914 )
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* Use correct shader local size instead of a hardcoded size
* Remove unused uniform block
* Update XML doc
* Local memory size has 23 bits on maxwell
* Generate compute QMD struct from nv open doc header
* Remove dummy arrays when shared or local memory is not used, other improvements
2020-02-02 14:25:52 +11:00
gdkchan
bc38064351
Address PR feedback
2020-01-09 02:13:00 +01:00
gdkchan
d42edddefd
Some code cleanup
2020-01-09 02:13:00 +01:00
gdkchan
f7277e76e3
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
gdkchan
0dedc2bf7e
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
gdkchan
7bfde41ea4
Partial support for shader memory barriers
2020-01-09 02:13:00 +01:00
gdkchan
84e5a32fd3
Support non-constant texture offsets on non-NVIDIA gpus
2020-01-09 02:13:00 +01:00
gdkchan
8cd2823869
Use dispatch params shared memory size when available
2020-01-09 02:13:00 +01:00
gdkchan
46a6580c8b
Use maximum shared memory size supported by hardware
2020-01-09 02:13:00 +01:00
gdkchan
ab20360779
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
2020-01-09 02:13:00 +01:00
gdkchan
12f573e342
Fix wrong maximum id on sampler pool in some cases
2020-01-09 02:13:00 +01:00
gdkchan
d5e8fc5c08
Support shared color mask, implement more shader instructions
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Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction.
2020-01-09 02:13:00 +01:00
gdk
85a00d4d76
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
gdk
77e2ab39cf
Simplified F2I shader instruction codegen
2020-01-09 02:13:00 +01:00
gdk
5acd231ba9
Revert "Simplify shader uniform buffer access codegen"
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This reverts commit 2fe9ebaf118d690be8d0cb302529dd359d7c402b.
2020-01-09 02:13:00 +01:00
gdk
c558897292
Simplify shader uniform buffer access codegen
2020-01-09 02:13:00 +01:00
gdk
dfb16f19d8
Remove TranslatorConfig struct
2020-01-09 02:13:00 +01:00
gdk
f7cec66ce0
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
gdk
bd0a16ecbf
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
2020-01-09 02:13:00 +01:00
gdk
dd8a838a81
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
2020-01-09 02:13:00 +01:00
gdk
ce10d3c6ff
Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
2020-01-09 02:13:00 +01:00
gdk
c9abf08686
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
gdk
fb2200c09b
Initial work
2020-01-09 02:13:00 +01:00