Commit graph

13 commits

Author SHA1 Message Date
gdkchan
74ef146653 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
gdkchan
5844ee7ed0 Use sample counter on HID controller layouts 2018-06-10 19:32:39 -03:00
gdkchan
ae8bb487db Improved logging (#103) 2018-04-24 15:57:39 -03:00
emmauss
c58e867b0b Add logclass, made changes to logging calls (#79)
* add logclass, made changes to logging calls

* made enum parsing case insensitive

* enable logclass on partial or complete match
2018-04-13 22:02:24 -03:00
gdkchan
ce12f21b82 [HLE] Fix hid issues on some games 2018-04-13 17:39:45 -03:00
gdkchan
1b5df0a34d Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
gdkchan
d11a379678 Do not sign-extend timestamps 2018-03-10 20:51:55 -03:00
gdkchan
7064200261 Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks 2018-03-10 20:39:16 -03:00
gdkchan
510e7e0da0 Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 2018-03-09 23:12:57 -03:00
gdkchan
058721ee19 Allow multiple hid shared memory locations 2018-03-05 02:09:52 -03:00
gdkchan
99554751f3 Remove unneeded log messages 2018-03-04 00:09:16 -03:00
gdkchan
cfcd93f727 Fix hid touch screen timestamp, add more log info 2018-03-04 00:06:44 -03:00
gdkchan
3d798df714 Refactor HID, fix issues (#48)
* Refactor HID, fix issues

* Fix on touch screen code with wrong offset

* Don't use magic values

* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00