Commit graph

9 commits

Author SHA1 Message Date
gdkchan
74ef146653 Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
gdkchan
354950c9d9 Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check 2018-05-07 16:03:30 -03:00
Ac_K
773bdea146 Update IAudioRendererManager.cs 2018-05-04 16:52:07 +02:00
Ac_K
a6e821b29e A REAL fix for some games. (#116)
* Update IAudioRendererManager.cs

* Update IAudioRendererManager.cs

* Update IAudioRendererManager.cs
2018-05-01 21:02:28 -03:00
gdkchan
ae8bb487db Improved logging (#103) 2018-04-24 15:57:39 -03:00
gdkchan
464195813f Stub a few services, add support for generating call stacks on the CPU 2018-04-22 01:22:46 -03:00
emmauss
888c7ca763 Add special log for stubs (#81)
* add stub loglevel

* add log for stubbed methods
2018-04-16 21:24:42 -03:00
gdkchan
950f9debe6 Rename services with the official interface names 2018-04-06 01:01:52 -03:00
emmauss
820a6b55b8 rename some services (#63) 2018-03-21 20:30:10 -03:00
Renamed from Ryujinx.Core/OsHle/Services/Aud/ServiceAudRen.cs (Browse further)