gdkchan
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ab56c9b2af
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Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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2018-04-25 23:12:26 -03:00 |
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gdkchan
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fab16f9aae
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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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2018-04-13 15:12:58 -03:00 |
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gdkchan
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eacc7689ed
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Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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2018-04-08 16:41:38 -03:00 |
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emmauss
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bf5ccf25b7
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Split main project into core,graphics and chocolarm4 subproject (#29)
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2018-02-20 17:09:23 -03:00 |
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