Commit graph

157 commits

Author SHA1 Message Date
Thomas Guillemard
de483f52dd Improve LM implementation (#373)
- Manage end of the log packet correctly.
- Add drop count, time, and program name parsing.
- Use the correct buffer type. (0x21 not 0x9)
- Prefix unknown fields with "Field"
2018-08-22 18:06:29 -03:00
Thomas Guillemard
6096764e3b SvcSetHeapSize: match kernel check for invalid size (#374)
This fix games like DK Country
2018-08-21 13:05:12 -03:00
ReinUsesLisp
fbf4386b52 Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders

* Add registers and gal enums

* Use textures for framebuffers and split color and zeta framebuffers

* Abstract texture and framebuffer targets as an image

* Share images between framebuffers and textures

* Unstub formats

* Add some formats

* Disable multiple attachments

* Cache framebuffer attachments

* Handle format types

* Add some rendertarget formats

* Code cleanup

* Fixup half float types

* Address feedback

* Disable multiple attachments in shaders

* Add A4B4G4R4 image format

* Add reversed section for image enums
2018-08-19 22:25:26 -03:00
gdkchan
2d944822e2 Fix MapPhysicalMemory when block position is less than map position (#359)
* Fix MapPhysicalMemory when block position is less than map position

* Only try to free pages that are actually mapped

* Only unmap after freeing the memory
2018-08-17 10:39:35 -03:00
gdkchan
35c06c7f44 Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
gdkchan
3ec37c0a2f Remove artificial call count limit for EndGl (#357) 2018-08-16 20:45:00 -03:00
gdkchan
935eef96e8 More flexible memory manager (#307)
* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
2018-08-15 15:59:51 -03:00
emmauss
21b668061d Implement ITimeZone 201, 202 (#327)
* Implement ITimeZone 201, 202

* fix alignment

* fix array count

* fix mismatching datetime kind and timezone
2018-08-15 15:53:23 -03:00
ReinUsesLisp
9afa1f6d08 Reset cache on command buffer execution instead of sync calls (#341)
Also resets const buffer cache on CbData calls.
Non-const buffer data might also change while a command buffer is
executing but that's very unlikely.
2018-08-14 22:27:05 -03:00
gdkchan
87ff1eb12e Better support for user accounts (#349)
* Better support for user accounts

* Nits

* Check for invalid ids
2018-08-14 19:02:42 -03:00
emmauss
94ac7d3840 Implement IProfile Get and GetBase (#266)
* implement IProfile Get(Base)

* use default user

* changed userid
2018-08-13 21:13:01 -03:00
emmauss
2ac564d2b8 Implement AcquireNpadStyleSetUpdate event (#306)
* implement get npad set event

* move npad style set event to hid service

* fix spacing

* change event to field

* dispose event
2018-08-13 18:31:09 -03:00
gdkchan
8bf6a11a3a Add partial support to the TEX.B shader instruction (#342)
* Add partial support to the TEX.B shader instruction, fix for mixed indexed and non-indexed drawing

* Better exception
2018-08-13 18:22:09 -03:00
Unknown
2d4eb9601f fix DockedMode variable
delete unneeded spaces

fix DockedMode variable

fix DockedMode variable

change PerformanceMode cast to int
align ICommonStateGetter Commands
2018-08-11 15:31:34 +02:00
emmauss
4736a6b940 Merge pull request #304 from emmauss/listdisplays
Implemented IApplicationDisplayService:ListDisplays
2018-08-11 15:32:56 +03:00
emmauss
b683b30d33 fix dock mode style issues 2018-08-11 12:24:55 +00:00
greggameplayer
c9ce01fcc4 Add the ability to set or not docked mode via config file (#227)
* Add a toggleable DockedMode bool
2018-08-11 15:12:28 +03:00
ReinUsesLisp
80f6db03a9 Low level graphics API prerequisites (#319)
* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
2018-08-10 01:09:40 -03:00
greggameplayer
134b395d20 Add SetScreenShotImageOrientation (#310)
* Add SetScreenShotImageOrientation

* add a stubbed print
2018-08-08 03:00:54 -03:00
gdkchan
fad62608f7 Fix race condition on IdDictionary (#333) 2018-08-07 23:32:24 -03:00
Thomas Guillemard
768676d629 Implement Shared Fonts (#215)
* Implement Shared Fonts

This fully implements shared fonts.
This commit is provided without fonts.
This commit also add Size to HSharedMem.Positions to be able to add fonts to shared zones when RequestLoad is called.

* Require the user to provide fonts in RyuFS/system

* Use File.Exits instead of relying ona try/catch and change system resource exception format a bit

* Make sure that font sum doesn't exceed 17MB

Also rename font data dictionary for coherence.
2018-08-04 18:38:49 -03:00
AboodMadridista
898c873696 Use the more specific NotImplementedException type instead of just Exception (#322) 2018-08-02 21:58:48 -03:00
emmaus
feb0075319 moved metadata to process 2018-08-02 23:33:28 +03:00
emmauss
013ea228e6 Merge pull request #298 from Cyuubi/npdm
Add Npdm parsing into Ryujinx.HLE
2018-08-02 22:59:14 +03:00
greggameplayer
10a4270b49 Implement A2B10G10R10 TextureFormat (#248)
* add A2B10G10R10 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel
2018-07-29 01:41:02 -03:00
Starlet
ec1e71752e Add 5.0.0 IPCs (#300)
* Implement 5.0.0 IPC

* Align ControlWithContext
2018-07-29 01:40:02 -03:00
ReinUsesLisp
300a2c1f17 Cache changes (#302)
* Skip repeated cache tests between same sync

* Skip some checks for regions where just one resource is resident

* Dehardcode residency page size

* Some cleanup
2018-07-29 01:39:15 -03:00
gdkchan
86a6621ad0 Some fix to IRequest on NIFM, support sending objects to services (#294) 2018-07-29 01:36:29 -03:00
emmaus
805cda0985 implemented ListDisplays 2018-07-24 21:38:55 +00:00
ReinUsesLisp
0f76a7e1ad Blit framebuffer without shaders (#229)
* Blit framebuffer without shaders

* De-hardcode native size values

* Adapt to dehardcoded framebuffers and address feedback

* Remove framebuffer rebinding
2018-07-23 16:21:05 +02:00
greggameplayer
df8ca2f6d0 Link BCAT:U & BCAT:A & BCAT:M & BCAT:S (#257)
* Link BCAT:U & BCAT:A & BCAT:M & BCAT:S

* delete unneeded using

* delete unneeded spaces

* delete unneeded using

* Add comment (1/2)

* Add comment (2/2)

* delete unneeded using
2018-07-23 16:20:16 +02:00
Ac_K
d24b67f100 Update ITimeZoneService.cs
Fix typo
2018-07-22 19:38:29 +00:00
Starlet
cec6d7840f Add Npdm parsing into Ryujinx.HLE 2018-07-20 17:53:06 -04:00
Rygnus
1074629831 Stub AppletOE UnlockExit (#279)
* Implement AppletOE UnlockExit
2018-07-19 20:27:50 -03:00
ReinUsesLisp
01251c98ca Send data to OpenGL host without client-side copies (#285)
* Directly send host address to buffer data

* Cleanup OGLShader

* Directly copy vertex and index data too

* Revert shader bind "cache"

* Address feedback
2018-07-19 16:02:51 -03:00
Thomas Guillemard
ca8e655898 Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose (#293) 2018-07-19 15:44:52 -03:00
gdkchan
75d3add493 Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures

* Use correct frame buffer and viewport sizes, started to clean up the copy engine

* Correct texture width alignment

* Use Scale/Translate registers to calculate viewport rect

* Allow texture copy between frame buffers
2018-07-19 02:30:21 -03:00
Ac_K
849a3bc49d Implement SvcWaitForAddress 0x34 (#289)
* Implement SvcWaitForAddress 0x34

Currently needed by Sonic Mania Plus

* Fix mistake

* read-decrement-write locked
2018-07-19 01:03:53 -03:00
Ac_K
b324c0535a Update IGeneralService.cs
Fixed little mistake on the debug string.
2018-07-19 03:10:51 +02:00
simonmkwii-dev
d8d0ad9863 Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271)
* Implement GetCurrentIpAddress()

...and stub GetCurrentNetworkProfile()

* Update IGeneralService.cs

* Actually implement it properly this time...

* <snip>

* Made some requested changes

* Added requested changes.

* Added more requested changes.

* oof

* Local > Address

* Cyuubumped

* Change PrintInfo > PrintDebug

* Revert change
2018-07-19 03:06:45 +02:00
greggameplayer
81ddf0d6c0 Implement BF10GF11RF11 TextureFormat (#246)
* add BF10GF11RF11 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* correct PixelType
2018-07-19 01:26:28 +02:00
greggameplayer
4ae38a669e Implement Z24S8 TextureFormat (#247)
* add Z24S8 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* Correct PixelType
2018-07-19 01:19:37 +02:00
emmauss
b609f95412 Implement IFileSystem:CleanDirectoryRecursively (#283)
* implement ifilesys:cleandirectoryrecursively

* clean up Ifilesystem
2018-07-18 21:05:17 +02:00
gdkchan
32dc0e573c Fix wrong assignment and allow null FilePaths on Executable 2018-07-17 17:28:41 -03:00
Thomas Guillemard
64b0934cc0 hbabi: Implement argv (#272)
This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible
to load libnx's "romfs" files.

This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting
2018-07-17 16:14:27 -03:00
greggameplayer
16b71e832e Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255)
* Implement BC6H_SF16 & BC6H_UF16

* correct coding style (1/5)

* correct coding style (2/5)

* correct coding style (3/5)

* correct coding style (4/5)

* correct coding style (5/5)
2018-07-16 15:09:34 -03:00
gdkchan
95132dceee Fix RevMagic on audren 2018-07-15 00:42:59 -03:00
gdkchan
50556d0149 Remove outdated comment 2018-07-15 00:37:30 -03:00
gdkchan
b9f6df8d90 Small nit on GetAudioRendererWorkBufferSize 2018-07-15 00:34:12 -03:00
gdkchan
83f8a44002 Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261)
* Add support for ioctl2, SetTimeout and KickoffPbWithAttr

* Call UnloadProcess on NvHostChannelIoctl aswell
2018-07-15 00:04:46 -03:00