gdkchan
ce12f21b82
[HLE] Fix hid issues on some games
2018-04-13 17:39:45 -03:00
gdkchan
fab16f9aae
Fix for current framebuffer issues ( #78 )
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[GPU] Fix some of the current framebuffer issues
2018-04-13 15:12:58 -03:00
gdkchan
74a02e1397
[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
2018-04-10 21:18:20 -03:00
gdkchan
a15e282909
[HLE/Service] Fix ToCalendarTimeWithMyRule
2018-04-10 21:16:27 -03:00
gdkchan
d8550b8cda
[CPU] Fix CNT instruction
2018-04-10 20:58:32 -03:00
gdkchan
27bde6d56f
[GPU] Add support for the BC4/5 texture formats
2018-04-10 18:54:50 -03:00
gdkchan
f09ff013f7
Remove line numbers from log
2018-04-08 17:38:27 -03:00
emmauss
a78ef6b2ea
log calling method in logs ( #71 )
2018-04-08 17:30:50 -03:00
gdkchan
eacc7689ed
Merge shader branch, adding support for GLSL decompilation, a macro
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interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan
145598b736
Bump the maximum number of threads
2018-04-06 10:53:18 -03:00
gdkchan
66c4ef1cf3
Show service short name for unimplemented commands
2018-04-06 02:38:59 -03:00
gdkchan
3f995baf21
Fix typo
2018-04-06 01:07:51 -03:00
gdkchan
fe3609fb53
Fix possible regression on bsd
2018-04-06 01:06:34 -03:00
gdkchan
950f9debe6
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
gdkchan
9b6b3eec0b
Color* should be an array in NvGpuIoctlZbcSetTable
2018-04-05 10:23:52 -03:00
Starlet
e813874291
[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable) ( #70 )
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[ServiceNvDrv] Add 0x4703 ([/dev/nvhost-ctrl-gpu] NvGpuIoctlZbcSetTable)
2018-04-05 10:18:13 -03:00
gdkchan
7f26877bc8
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
gdkchan
02e74ca7f0
Stub ActivateKeyboard on Hid
2018-04-04 19:44:02 -03:00
gdkchan
98d0670524
Stub ActivateMouse on Hid
2018-04-04 19:39:47 -03:00
gdkchan
89862a7bfa
Remove useless spacing
2018-04-04 19:29:34 -03:00
emmauss
17d74d2643
stubs ( #69 )
2018-04-04 19:16:59 -03:00
gdkchan
73b744328a
Fix SvcGetThreadId
2018-04-04 16:07:44 -03:00
Ezekiel Bethel
41b7b97a29
SVC: Add GetInfo type 20 (added in 5.0.0) to the list of explicitly unimplemented types. ( #68 )
2018-03-30 12:27:48 -03:00
emmauss
54212bd622
implement isession:getperformanceconfiguration ( #64 )
2018-03-23 09:26:11 -03:00
emmauss
29f60856f0
handle vi:u and vi:s getdisplayservice ( #66 )
2018-03-23 07:44:27 -03:00
emmauss
cc45e1d2ea
added set: getavailablelanguagecount ( #65 )
2018-03-23 07:42:34 -03:00
emmauss
820a6b55b8
rename some services ( #63 )
2018-03-21 20:30:10 -03:00
emmauss
5b1c84b25d
rename some calls to current names ( #61 )
2018-03-21 13:28:12 -03:00
gdkchan
2b159a389b
Allow enabling/disabling memory checks on config file
2018-03-20 18:42:13 -03:00
gdkchan
d0afedbf02
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
gdkchan
7bdeff4bb8
Support different framebuffer offsets ( fixes #59 )
2018-03-20 12:18:25 -03:00
gdkchan
e60852509c
[WIP] Add support for events ( #60 )
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* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
b3ff3e85d3
Add BFI instruction, even more audout fixes
2018-03-16 00:42:44 -03:00
gdkchan
d79cab48ae
Improvements to audout ( #58 )
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* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
88a000ff03
Stub StartSixAxisSensor
2018-03-13 21:26:14 -03:00
gdkchan
bc41bea0cb
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
emmauss
f6873fc045
stub some hid service functions ( #57 )
2018-03-13 18:59:17 -03:00
gdkchan
54c791cd50
IAudioDeviceService -> IAudioDevice
2018-03-12 16:31:09 -03:00
gdkchan
2debd76527
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
gdkchan
dee5d079db
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
0fd3826a7c
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00
gdkchan
1b5df0a34d
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Ac_K
e38d20eeb0
Implement BSD Service ( #54 )
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* Implement BSD Service
- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.
* Corrections #1
* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
d11a379678
Do not sign-extend timestamps
2018-03-10 20:51:55 -03:00
gdkchan
7064200261
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
gdkchan
510e7e0da0
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
gdkchan
8ddc0aa889
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2018-03-06 17:28:03 -03:00
emmauss
756ef2b4da
Implement basic performance statistics ( #53 )
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* implement basic frame time stats
* added game frame time
* made performancestatictics class non-static
* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
e65faa5569
stub IApplicationDisplayService:CloseDisplay ( #52 )
2018-03-06 10:25:26 -03:00
gdkchan
bfa51ada69
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00