gdkchan
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d7fb450216
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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f5ce09c126
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Change GPU errors to debug and reduce log messages
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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7cad07ecba
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Fix typos pointed out by LDj3SNuD
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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b73695ce3e
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d42edddefd
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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155c2ee2fe
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
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Alex Barney
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7c4256a713
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ASTC optimizations (#845)
* ASTC optimizations
* Move code to Ryujinx.Common
* Support 3D textures
* Address feedback
* Remove ASTC logging
* Use stackalloc instead of a Buffer20 struct
* Code style and cleanup
* Respond to feedback
* Rearrange public/private property ordering
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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8e777be7b4
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Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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6df062b81a
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Support 3D ASTC textures (using 2D blocks)
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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5c2f6cc0b7
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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gdk
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8c26739c58
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
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gdk
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2a487b2afe
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Do not throw for invalid ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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5fb601a2fe
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
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gdk
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ce10d3c6ff
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Add shader support for the round mode on the F2F instruction, support mipmaps on ASTC compressed textures
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2020-01-09 02:13:00 +01:00 |
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gdk
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0c7c38df0f
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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c9abf08686
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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fb2200c09b
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Initial work
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2020-01-09 02:13:00 +01:00 |
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