gdkchan
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2ef646354c
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Implement GPU scissors (#1058)
* Implement GPU scissors
* Remove unused using
* Add missing changes for Clear
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2020-03-29 14:02:58 +11:00 |
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gdkchan
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e81772ca09
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Support configurable point size (#916)
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2020-02-02 10:19:46 +11:00 |
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gdkchan
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7e99d08655
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Support instanced draw of quads" (#881)
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2020-01-13 09:14:50 +11:00 |
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gdkchan
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471f504f97
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Replace glFinish with barrier for WaitForIdle (#878)
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2020-01-13 09:12:40 +11:00 |
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gdkchan
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46530360e3
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Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d7fb450216
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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f5ce09c126
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Change GPU errors to debug and reduce log messages
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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c68aed533e
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Remove some error logging to avoid log spam
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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d42edddefd
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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155c2ee2fe
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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ab20360779
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Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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2020-01-09 02:13:00 +01:00 |
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gdk
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d218b13ef1
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Fix texture 0 not being bound for compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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5fb601a2fe
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
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gdk
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0c7c38df0f
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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c9abf08686
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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