gdkchan
f6761eca22
Add new depth-stencil formats ( #1284 )
2020-05-29 09:01:18 +10:00
gdkchan
a19e82fdea
Support separate textures and samplers ( #1216 )
...
* Support separate textures and samplers
* Add missing bindless flag, fix SNORM format on buffer textures
* Add missing separation
* Add comments about the new handles
2020-05-27 16:07:10 +02:00
gdkchan
05bd3f92d5
Use correct swizzle on depth-stencil textures ( #1196 )
2020-05-03 23:18:00 +02:00
gdkchan
13aea6d726
Add a GetSpan method to the memory manager and use it on GPU ( #877 )
2020-01-13 10:27:50 +11:00
gdkchan
f5ce09c126
Change GPU errors to debug and reduce log messages
2020-01-09 02:13:00 +01:00
gdkchan
7cad07ecba
Fix typos pointed out by LDj3SNuD
2020-01-09 02:13:00 +01:00
gdkchan
b73695ce3e
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
gdkchan
d42edddefd
Some code cleanup
2020-01-09 02:13:00 +01:00
gdkchan
0dedc2bf7e
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
gdk
e8e4133745
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
gdk
c9abf08686
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
gdk
fb2200c09b
Initial work
2020-01-09 02:13:00 +01:00