gdkchan
107487c242
Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions, nits ( #225 )
...
* Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions
* Address PR feedback
* Address PR feedback
* Remove another useless temp var
* nit: Alignment
* Replace Context.CurrOp.GetBitsCount() with Op.GetBitsCount()
* Fix encodings and move flag bit test out of the loop
2018-07-14 13:13:02 -03:00
Merry
9df1781527
AInstEmitSimdCvt: Half-precision to single-precision conversion ( #235 )
2018-07-12 15:51:02 -03:00
gdkchan
b97d75e798
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
2018-05-18 14:44:49 -03:00
gdkchan
9d789f99f9
Add intrinsics support ( #121 )
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* Initial intrinsics support
* Update tests to work with the new Vector128 type and intrinsics
* Drop SSE4.1 requirement
* Fix copy-paste mistake
2018-05-11 20:10:27 -03:00
gdkchan
bb27ad0a85
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
c348cbed51
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2018-03-05 12:58:56 -03:00
gdkchan
7796f1709e
Map heap on heap base region, fix for thread start on homebrew, add FCVTMU and FCVTPU (general) instructions, fix FMOV (higher 64 bits) encodings, improve emit code for FCVT* (general) instructions
2018-02-23 21:59:38 -03:00
emmauss
bf5ccf25b7
Split main project into core,graphics and chocolarm4 subproject ( #29 )
2018-02-20 17:09:23 -03:00