MeloNX/Ryujinx.Graphics/Shader/CodeGen
gdkchan 0d3f090b05 Implement gl_ClipDistance on the shader generator (#680)
* Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes

* Handle unknown attribute loads aswell
2019-04-25 09:09:01 +10:00
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Glsl Implement gl_ClipDistance on the shader generator (#680) 2019-04-25 09:09:01 +10:00