MeloNX/src
2024-01-19 07:51:50 +00:00
..
ARMeilleure rebase with upstream 2024-01-19 07:51:46 +00:00
LibRyujinx android - set nativeaot instruction set support 2024-01-19 07:51:50 +00:00
LibRyujinx.NativeSample fix native file logs 2024-01-19 07:40:15 +00:00
Ryujinx Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Audio editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.OpenAL editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ava Add NCE code 2024-01-19 07:36:02 +00:00
Ryujinx.Common rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.Cpu rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.Graphics.Device remove usage of reflection in device state 2024-01-19 07:20:53 +00:00
Ryujinx.Graphics.GAL Support ballot operations with divergent control flow on Adreno 2024-01-19 07:48:12 +00:00
Ryujinx.Graphics.Gpu Support ballot operations with divergent control flow on Adreno 2024-01-19 07:48:12 +00:00
Ryujinx.Graphics.Host1x editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Support ballot operations with divergent control flow on Adreno 2024-01-19 07:48:12 +00:00
Ryujinx.Graphics.Shader Support ballot operations with divergent control flow on Adreno 2024-01-19 07:48:12 +00:00
Ryujinx.Graphics.Texture editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.Headless.SDL2 Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.HLE rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.HLE.Generators add hle service generator 2024-01-19 07:20:53 +00:00
Ryujinx.Horizon editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input.SDL2 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Memory rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.SDL2.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.ShaderTools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Tests.Memory editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ui.Common rebase with upstream 2024-01-19 07:51:46 +00:00
Ryujinx.Ui.LocaleGenerator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
RyujinxAndroid android - add log settings 2024-01-19 07:51:50 +00:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00