MeloNX/src
2024-01-22 22:54:55 +00:00
..
ARMeilleure add helper for checking bionic 2024-01-22 22:54:52 +00:00
LibRyujinx add audio support for android 2024-01-22 22:54:55 +00:00
LibRyujinx.NativeSample add sdl audio backend as default audio 2024-01-22 22:54:54 +00:00
Ryujinx Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Audio Fix integer overflow on downsample surround to stereo (#6160) 2024-01-21 21:11:46 +01:00
Ryujinx.Audio.Backends.OpenAL editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ava Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Common fix android bionic log 2024-01-22 22:54:53 +00:00
Ryujinx.Cpu add helper for checking bionic 2024-01-22 22:54:52 +00:00
Ryujinx.Graphics.Device remove usage of reflection in device state 2024-01-22 22:54:49 +00:00
Ryujinx.Graphics.GAL Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Gpu remove usage of reflection in device state 2024-01-22 22:54:49 +00:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Shader editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Texture editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan add helper for checking bionic 2024-01-22 22:54:52 +00:00
Ryujinx.Headless.SDL2 Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.HLE make applet manager reflection free 2024-01-22 22:54:53 +00:00
Ryujinx.HLE.Generators add hle service generator 2024-01-22 22:54:49 +00:00
Ryujinx.Horizon editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory add helper for checking bionic 2024-01-22 22:54:52 +00:00
Ryujinx.SDL2.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.ShaderTools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Tests.Memory editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ui.Common add helper for checking bionic 2024-01-22 22:54:52 +00:00
Ryujinx.Ui.LocaleGenerator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00