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![]() * Update to LibHac v0.19.0 - PartitionFileSystem classes now fully match Nintendo's implementation. Current code creating a PartitionFileSystem now need to use the Initialize method. - Implementing nn::gcsrv and nn::sdmmcsrv now means the FS server now uses that abstraction instead of the old one where we passed in an IDeviceOperator. * Add GetFileSystemAttribute |
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App | ||
Configuration | ||
Extensions | ||
Helper | ||
Models | ||
Resources | ||
DiscordIntegrationModule.cs | ||
Ryujinx.Ui.Common.csproj | ||
UserError.cs |