MeloNX/src/Ryujinx.Graphics.Gpu/Shader
gdkchan eb0bb36bbf
Implement transform feedback emulation for hardware without native support (#5080)
* Implement transform feedback emulation for hardware without native support

* Stop doing some useless buffer updates and account for non-zero base instance

* Reduce redundant updates even more

* Update descriptor init logic to account for ResourceLayout

* Fix transform feedback and storage buffers not being updated in some cases

* Shader cache version bump

* PR feedback

* SetInstancedDrawVertexCount must be always called after UpdateState

* Minor typo
2023-06-10 18:31:38 -03:00
..
DiskCache Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
HashTable Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderBindings.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderProgram.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CachedShaderStage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ComputeShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuAccessor.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
GpuAccessorBase.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
GpuAccessorState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelComputeState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelGraphicsState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
GpuChannelPoolState.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourceCounts.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
ShaderAddresses.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCache.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
ShaderCacheHashTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderCacheState.cs UI: Add progress bar for re-packaging shaders (#4805) 2023-05-06 15:35:46 +02:00
ShaderCodeAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderDumpPaths.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderInfoBuilder.cs Implement transform feedback emulation for hardware without native support (#5080) 2023-06-10 18:31:38 -03:00
ShaderSpecializationList.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderSpecializationState.cs Vulkan: Include DepthMode in ProgramPipelineState (#5185) 2023-06-01 09:05:39 +02:00
TransformFeedbackDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00