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* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
13 lines
205 B
C#
13 lines
205 B
C#
namespace Ryujinx.Graphics.Gpu.Memory
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{
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/// <summary>
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/// Kind of a GPU resource.
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/// </summary>
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enum ResourceKind
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{
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None,
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Buffer,
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Texture,
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Pool
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}
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}
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