MeloNX/src/Ryujinx.Graphics.Gpu/Engine/Threed
gdkchan f09bba82b9
Geometry shader emulation for macOS (#5551)
* Implement vertex and geometry shader conversion to compute

* Call InitializeReservedCounts for compute too

* PR feedback

* Set clip distance mask for geometry and tessellation shaders too

* Transform feedback emulation only for vertex
2023-08-29 21:10:34 -03:00
..
Blender [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ComputeDraw Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ConditionalRendering.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ConstantBufferUpdater.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
DrawManager.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
DrawState.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
IbStreamer.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
IndirectDrawType.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
RenderTargetUpdateFlags.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SemaphoreUpdater.cs Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
SpecializationStateUpdater.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
StateUpdater.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
StateUpdateTracker.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ThreedClass.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ThreedClassState.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00