Add the Cabinet Applet (#340)

This adds the missing Cabinet Applet, which allows for formatting
Amiibos and changing their names.
This commit is contained in:
Jacobwasbeast 2024-12-02 23:40:02 -06:00 committed by GitHub
parent 17483aad24
commit 08b7257be5
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
24 changed files with 335 additions and 0 deletions

View file

@ -1,5 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Applets.Browser;
using Ryujinx.HLE.HOS.Applets.Cabinet;
using Ryujinx.HLE.HOS.Applets.Dummy;
using Ryujinx.HLE.HOS.Applets.Error;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
@ -31,6 +32,8 @@ namespace Ryujinx.HLE.HOS.Applets
case AppletId.MiiEdit:
Logger.Warning?.Print(LogClass.Application, $"Please use the MiiEdit inside File/Open Applet");
return new DummyApplet(system);
case AppletId.Cabinet:
return new CabinetApplet(system);
}
Logger.Warning?.Print(LogClass.Application, $"Applet {applet} not implemented!");

View file

@ -0,0 +1,195 @@
using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using Ryujinx.HLE.HOS.Services.Hid.HidServer;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Applets.Cabinet
{
internal unsafe class CabinetApplet : IApplet
{
private readonly Horizon _system;
private AppletSession _normalSession;
public event EventHandler AppletStateChanged;
public CabinetApplet(Horizon system)
{
_system = system;
}
public ResultCode Start(AppletSession normalSession, AppletSession interactiveSession)
{
_normalSession = normalSession;
byte[] launchParams = _normalSession.Pop();
byte[] startParamBytes = _normalSession.Pop();
StartParamForAmiiboSettings startParam = IApplet.ReadStruct<StartParamForAmiiboSettings>(startParamBytes);
Logger.Stub?.PrintStub(LogClass.ServiceAm, $"CabinetApplet Start Type: {startParam.Type}");
switch (startParam.Type)
{
case 0:
StartNicknameAndOwnerSettings(ref startParam);
break;
case 1:
case 3:
StartFormatter(ref startParam);
break;
default:
Logger.Error?.Print(LogClass.ServiceAm, $"Unknown AmiiboSettings type: {startParam.Type}");
break;
}
// Prepare the response
ReturnValueForAmiiboSettings returnValue = new()
{
AmiiboSettingsReturnFlag = (byte)AmiiboSettingsReturnFlag.HasRegisterInfo,
DeviceHandle = new DeviceHandle
{
Handle = 0 // Dummy device handle
},
RegisterInfo = startParam.RegisterInfo
};
// Push the response
_normalSession.Push(BuildResponse(returnValue));
AppletStateChanged?.Invoke(this, null);
_system.ReturnFocus();
return ResultCode.Success;
}
public ResultCode GetResult()
{
_system.Device.System.NfpDevices.RemoveAt(0);
return ResultCode.Success;
}
private void StartFormatter(ref StartParamForAmiiboSettings startParam)
{
// Initialize RegisterInfo
startParam.RegisterInfo = new RegisterInfo();
}
private void StartNicknameAndOwnerSettings(ref StartParamForAmiiboSettings startParam)
{
_system.Device.UIHandler.DisplayCabinetDialog(out string newName);
byte[] nameBytes = Encoding.UTF8.GetBytes(newName);
Array41<byte> nickName = new Array41<byte>();
nameBytes.CopyTo(nickName.AsSpan());
startParam.RegisterInfo.Nickname = nickName;
NfpDevice devicePlayer1 = new()
{
NpadIdType = NpadIdType.Player1,
Handle = HidUtils.GetIndexFromNpadIdType(NpadIdType.Player1),
State = NfpDeviceState.SearchingForTag,
};
_system.Device.System.NfpDevices.Add(devicePlayer1);
_system.Device.UIHandler.DisplayCabinetMessageDialog();
string amiiboId = string.Empty;
bool scanned = false;
while (!scanned)
{
for (int i = 0; i < _system.Device.System.NfpDevices.Count; i++)
{
if (_system.Device.System.NfpDevices[i].State == NfpDeviceState.TagFound)
{
amiiboId = _system.Device.System.NfpDevices[i].AmiiboId;
scanned = true;
}
}
}
VirtualAmiibo.UpdateNickName(amiiboId, newName);
}
private static byte[] BuildResponse(ReturnValueForAmiiboSettings returnValue)
{
int size = Unsafe.SizeOf<ReturnValueForAmiiboSettings>();
byte[] bytes = new byte[size];
fixed (byte* bytesPtr = bytes)
{
Unsafe.Write(bytesPtr, returnValue);
}
return bytes;
}
public static T ReadStruct<T>(byte[] data) where T : unmanaged
{
if (data.Length < Unsafe.SizeOf<T>())
{
throw new ArgumentException("Not enough data to read the struct");
}
fixed (byte* dataPtr = data)
{
return Unsafe.Read<T>(dataPtr);
}
}
#region Structs
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct TagInfo
{
public fixed byte Data[0x58];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct StartParamForAmiiboSettings
{
public byte ZeroValue; // Left at zero by sdknso
public byte Type;
public byte Flags;
public byte AmiiboSettingsStartParamOffset28;
public ulong AmiiboSettingsStartParam0;
public TagInfo TagInfo; // Only enabled when flags bit 1 is set
public RegisterInfo RegisterInfo; // Only enabled when flags bit 2 is set
public fixed byte StartParamExtraData[0x20];
public fixed byte Reserved[0x24];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct ReturnValueForAmiiboSettings
{
public byte AmiiboSettingsReturnFlag;
private byte Padding1;
private byte Padding2;
private byte Padding3;
public DeviceHandle DeviceHandle;
public TagInfo TagInfo;
public RegisterInfo RegisterInfo;
public fixed byte IgnoredBySdknso[0x24];
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DeviceHandle
{
public ulong Handle;
}
public enum AmiiboSettingsReturnFlag : byte
{
Cancel = 0,
HasTagInfo = 2,
HasRegisterInfo = 4,
HasTagInfoAndRegisterInfo = 6
}
#endregion
}
}

View file

@ -93,6 +93,13 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
return registerInfo;
}
public static void UpdateNickName(string amiiboId, string newNickName)
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
virtualAmiiboFile.NickName = newNickName;
SaveAmiiboFile(virtualAmiiboFile);
}
public static bool OpenApplicationArea(string amiiboId, uint applicationAreaId)
{
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);

View file

@ -24,6 +24,18 @@ namespace Ryujinx.HLE.UI
/// <returns>True when OK is pressed, False otherwise.</returns>
bool DisplayMessageDialog(ControllerAppletUIArgs args);
/// <summary>
/// Displays an Input Dialog box to the user so they can enter the Amiibo's new name
/// </summary>
/// <param name="userText">Text that the user entered. Set to `null` on internal errors</param>
/// <returns>True when OK is pressed, False otherwise. Also returns True on internal errors</returns>
bool DisplayCabinetDialog(out string userText);
/// <summary>
/// Displays a Message Dialog box to the user to notify them to scan the Amiibo.
/// </summary>
void DisplayCabinetMessageDialog();
/// <summary>
/// Tell the UI that we need to transition to another program.
/// </summary>