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[Ryujinx.Memory] Address dotnet-format issues (#5386)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Address review feedback * Assign Decommit to ReplacePlaceholder * Run final dotnet format pass * Organize imports again * Add trailing commas * Add missing newline
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25 changed files with 98 additions and 66 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Threading;
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@ -21,11 +22,11 @@ namespace Ryujinx.Memory.Tracking
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private readonly ulong Granularity;
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private readonly ulong Size;
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private ConcurrentBitmap _dirtyBitmap;
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private readonly ConcurrentBitmap _dirtyBitmap;
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private int _sequenceNumber;
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private BitMap _sequenceNumberBitmap;
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private BitMap _dirtyCheckedBitmap;
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private readonly BitMap _sequenceNumberBitmap;
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private readonly BitMap _dirtyCheckedBitmap;
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private int _uncheckedHandles;
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public bool Dirty { get; private set; } = true;
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@ -54,7 +55,7 @@ namespace Ryujinx.Memory.Tracking
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// It is assumed that the provided handles do not overlap, in order, are on page boundaries,
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// and don't extend past the requested range.
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foreach (RegionHandle handle in handles)
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foreach (RegionHandle handle in handles.Cast<RegionHandle>())
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{
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int startIndex = (int)((handle.RealAddress - address) / granularity);
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@ -406,6 +407,8 @@ namespace Ryujinx.Memory.Tracking
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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foreach (var handle in _handles)
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{
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handle.Dispose();
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