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misc: Move dirty hack related stuff into a separate viewmodel, only show slider when translation delay is enabled.
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parent
d10a478cce
commit
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7 changed files with 108 additions and 85 deletions
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@ -65,9 +65,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private string _ldnPassphrase;
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private string _ldnServer;
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private bool _xc2MenuSoftlockFix = ConfigurationState.Instance.Hacks.Xc2MenuSoftlockFix;
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private bool _shaderTranslationThreadSleep = ConfigurationState.Instance.Hacks.EnableShaderCompilationThreadSleep;
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private int _shaderTranslationSleepDelay = ConfigurationState.Instance.Hacks.ShaderCompilationThreadSleepDelay;
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public SettingsHacksViewModel DirtyHacks { get; }
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public int ResolutionScale
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{
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@ -279,41 +277,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public bool Xc2MenuSoftlockFixEnabled
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{
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get => _xc2MenuSoftlockFix;
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set
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{
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_xc2MenuSoftlockFix = value;
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OnPropertyChanged();
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}
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}
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public bool ShaderTranslationDelayEnabled
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{
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get => _shaderTranslationThreadSleep;
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set
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{
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_shaderTranslationThreadSleep = value;
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OnPropertyChanged();
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}
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}
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public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
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public int ShaderTranslationDelay
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{
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get => _shaderTranslationSleepDelay;
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set
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{
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_shaderTranslationSleepDelay = value;
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OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
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}
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}
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public int Language { get; set; }
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public int Region { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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@ -426,9 +389,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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@ -448,6 +414,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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Task.Run(LoadAvailableGpus);
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LoadCurrentConfiguration();
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DirtyHacks = new SettingsHacksViewModel(this);
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}
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}
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@ -662,9 +630,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
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MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
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DisableP2P = config.Multiplayer.DisableP2p.Value;
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LdnPassphrase = config.Multiplayer.LdnPassphrase.Value;
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LdnServer = config.Multiplayer.LdnServer.Value;
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DisableP2P = config.Multiplayer.DisableP2p;
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LdnPassphrase = config.Multiplayer.LdnPassphrase;
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LdnServer = config.Multiplayer.LdnServer;
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}
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public void SaveSettings()
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@ -788,9 +756,9 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.Multiplayer.LdnServer.Value = LdnServer;
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// Dirty Hacks
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config.Hacks.Xc2MenuSoftlockFix.Value = Xc2MenuSoftlockFixEnabled;
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config.Hacks.EnableShaderCompilationThreadSleep.Value = ShaderTranslationDelayEnabled;
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config.Hacks.ShaderCompilationThreadSleepDelay.Value = ShaderTranslationDelay;
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config.Hacks.Xc2MenuSoftlockFix.Value = DirtyHacks.Xc2MenuSoftlockFixEnabled;
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config.Hacks.EnableShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelayEnabled;
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config.Hacks.ShaderTranslationDelay.Value = DirtyHacks.ShaderTranslationDelay;
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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@ -824,24 +792,5 @@ namespace Ryujinx.Ava.UI.ViewModels
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RevertIfNotSaved();
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CloseWindow?.Invoke();
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}
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public static string Xc2MenuFixTooltip { get; } = Lambda.String(sb =>
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{
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sb.AppendLine(
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"This fix applies a 2ms delay (via 'Thread.Sleep(2)') every time the game tries to read data from the emulated Switch filesystem.")
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.AppendLine();
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sb.AppendLine("From the issue on GitHub:").AppendLine();
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sb.Append(
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"When clicking very fast from game main menu to 2nd submenu, " +
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"there is a low chance that the game will softlock, " +
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"the submenu won't show up, while background music is still there.");
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});
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public static string ShaderTranslationDelayTooltip { get; } = Lambda.String(sb =>
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{
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sb.Append(
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"This hack applies the delay you specify every time shaders are attempted to be translated.");
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});
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}
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}
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