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Headless in Avalonia v2 (#448)
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI. Input config is not inherited at this time.
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0c21b07f19
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25 changed files with 647 additions and 505 deletions
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@ -4,6 +4,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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@ -157,21 +158,16 @@ namespace Ryujinx.Common.Logging
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_time.Restart();
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}
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private static ILogTarget GetTarget(string targetName)
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{
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foreach (var target in _logTargets)
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{
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if (target.Name.Equals(targetName))
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{
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return target;
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}
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}
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return null;
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}
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private static ILogTarget GetTarget(string targetName)
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=> _logTargets.FirstOrDefault(target => target.Name.Equals(targetName));
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public static void AddTarget(ILogTarget target)
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{
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if (_logTargets.Any(t => t.Name == target.Name))
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{
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return;
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}
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_logTargets.Add(target);
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Updated += target.Log;
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@ -27,11 +27,7 @@ namespace Ryujinx.Common.Logging.Targets
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private readonly int _overflowTimeout;
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string ILogTarget.Name { get => _target.Name; }
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public AsyncLogTargetWrapper(ILogTarget target)
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: this(target, -1)
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{ }
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string ILogTarget.Name => _target.Name;
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public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
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{
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