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https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-07-23 15:17:11 +02:00
UI: More advanced customization for what happens when Ryujinx loses focus
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parent
7591b07fce
commit
17e8ae1d9a
13 changed files with 318 additions and 40 deletions
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@ -25,10 +25,10 @@ namespace Ryujinx.Ava.UI.ViewModels
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Version = RyujinxApp.FullAppName + "\n" + Program.Version;
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UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
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ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
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RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
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}
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private void ThemeManager_ThemeChanged()
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private void Ryujinx_ThemeChanged()
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{
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Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
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}
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@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public void Dispose()
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{
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ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
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RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
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GithubLogo.Dispose();
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DiscordLogo.Dispose();
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@ -128,6 +128,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool EnableMouse { get; set; }
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public bool DisableInputWhenOutOfFocus { get; set; }
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public int FocusLostActionType { get; set; }
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public VSyncMode VSyncMode
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{
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get => _vSyncMode;
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@ -481,6 +483,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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ShowTitleBar = config.ShowTitleBar;
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HideCursor = (int)config.HideCursor.Value;
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UpdateCheckerType = (int)config.UpdateCheckerType.Value;
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FocusLostActionType = (int)config.FocusLostActionType.Value;
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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@ -589,6 +592,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.ShowTitleBar.Value = ShowTitleBar;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
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config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
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if (GameDirectoryChanged)
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{
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@ -37,12 +37,33 @@
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<CheckBox IsChecked="{Binding RememberWindowState}">
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<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
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</CheckBox>
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<CheckBox IsChecked="{Binding DisableInputWhenOutOfFocus}">
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<TextBlock Text="{ext:Locale SettingsTabGeneralDisableInputWhenOutOfFocus}" />
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</CheckBox>
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<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
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<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
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</CheckBox>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralFocusLossType}"
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Width="150" />
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<ComboBox SelectedIndex="{Binding FocusLostActionType}"
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HorizontalContentAlignment="Left"
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MinWidth="100">
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeDoNothing}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInput}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeMuteAudio}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypePauseEmulation}" />
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</ComboBoxItem>
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</ComboBox>
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</StackPanel>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
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@ -765,31 +765,116 @@ namespace Ryujinx.Ava.UI.Windows
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private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
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{
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if (!_didDisableInputUpdates)
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if (ViewModel.AppHost is null) return;
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if (!_focusLoss.Active)
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return;
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if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
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return;
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switch (_focusLoss.Type)
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{
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case FocusLostType.BlockInput:
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{
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if (!ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
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{
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_focusLoss = default;
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return;
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}
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if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: true } appHost)
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return;
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appHost.NpadManager.UnblockInputUpdates();
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_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
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ViewModel.AppHost.NpadManager.UnblockInputUpdates();
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_focusLoss = default;
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break;
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}
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case FocusLostType.MuteAudio:
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{
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if (!ViewModel.AppHost.Device.IsAudioMuted())
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{
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_focusLoss = default;
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return;
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}
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ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
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_focusLoss = default;
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break;
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}
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case FocusLostType.BlockInputAndMuteAudio:
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{
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if (!ViewModel.AppHost.Device.IsAudioMuted())
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goto case FocusLostType.BlockInput;
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ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
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ViewModel.AppHost.NpadManager.UnblockInputUpdates();
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_focusLoss = default;
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break;
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}
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case FocusLostType.PauseEmulation:
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{
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if (!ViewModel.AppHost.Device.System.IsPaused)
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{
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_focusLoss = default;
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return;
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}
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ViewModel.AppHost.Resume();
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_focusLoss = default;
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break;
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}
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}
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}
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private bool _didDisableInputUpdates;
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private (FocusLostType Type, bool Active) _focusLoss;
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private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
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{
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if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
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if (ConfigurationState.Instance.FocusLostActionType.Value is FocusLostType.DoNothing)
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return;
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if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: false } appHost)
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return;
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if (ViewModel.AppHost is null) return;
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switch (ConfigurationState.Instance.FocusLostActionType.Value)
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{
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case FocusLostType.BlockInput:
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{
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if (ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
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return;
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appHost.NpadManager.BlockInputUpdates();
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_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
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ViewModel.AppHost.NpadManager.BlockInputUpdates();
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_focusLoss = (FocusLostType.BlockInput, ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
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break;
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}
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case FocusLostType.MuteAudio:
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{
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if (ViewModel.AppHost.Device.GetVolume() is 0)
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return;
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ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
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ViewModel.AppHost.Device.SetVolume(0);
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_focusLoss = (FocusLostType.MuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f);
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break;
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}
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case FocusLostType.BlockInputAndMuteAudio:
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{
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if (ViewModel.AppHost.Device.GetVolume() is 0)
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goto case FocusLostType.BlockInput;
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ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
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ViewModel.AppHost.Device.SetVolume(0);
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ViewModel.AppHost.NpadManager.BlockInputUpdates();
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_focusLoss = (FocusLostType.BlockInputAndMuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f && ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
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break;
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}
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case FocusLostType.PauseEmulation:
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{
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if (ViewModel.AppHost.Device.System.IsPaused)
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return;
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ViewModel.AppHost.Pause();
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_focusLoss = (FocusLostType.PauseEmulation, ViewModel.AppHost.Device.System.IsPaused);
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break;
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}
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}
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}
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}
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}
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