UI: Rainbow cycling speed settings

Note: this setting is global, even though it appears in the settings for the individual gamepad. This is simply for consistency; you access all the rainbow stuff in one place.
This commit is contained in:
Evan Husted 2025-01-30 03:18:34 -06:00
parent 11f29361eb
commit 1a42d1396c
6 changed files with 58 additions and 23 deletions

View file

@ -1,7 +1,13 @@
using Avalonia.Media;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Gommon;
using Humanizer;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.Utilities.Configuration;
using System;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ava.UI.ViewModels.Input
{
@ -21,6 +27,19 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
[ObservableProperty] private bool _enableLedChanging;
[ObservableProperty] private Color _ledColor;
public string RainbowSpeedText => RainbowSpeed.ToString(CultureInfo.CurrentCulture);
public float RainbowSpeed
{
get => ConfigurationState.Instance.Hid.RainbowSpeed;
set
{
ConfigurationState.Instance.Hid.RainbowSpeed.Value = value;
OnPropertyChanged();
OnPropertyChanged(nameof(RainbowSpeedText));
}
}
public bool ShowLedColorPicker => !TurnOffLed && !UseRainbowLed;