misc: chore: Use explicit types in GPU, Device, and Host1x projects

This commit is contained in:
Evan Husted 2025-01-25 14:05:44 -06:00
parent 5099548856
commit 1ae349efb1
55 changed files with 350 additions and 339 deletions

View file

@ -372,8 +372,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
{
int totalSets = _resourceDescriptors.Length;
var descriptors = new ResourceDescriptorCollection[totalSets];
var usages = new ResourceUsageCollection[totalSets];
ResourceDescriptorCollection[] descriptors = new ResourceDescriptorCollection[totalSets];
ResourceUsageCollection[] usages = new ResourceUsageCollection[totalSets];
for (int index = 0; index < totalSets; index++)
{