Add option to change controller LED color (#572)

This allows the user to change the controller LED while using Ryujinx.
Useful for PS4 and PS5 controllers as an example.

You can also use a spectrum-cycling Rainbow color option, or turn the LED off for DualSense controllers.

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Co-authored-by: Evan Husted <greem@greemdev.net>
This commit is contained in:
Otozinclus 2025-01-24 21:47:36 +01:00 committed by GitHub
parent c06f16c5e6
commit 1ce37ec317
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24 changed files with 399 additions and 44 deletions

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@ -65,6 +65,15 @@ namespace Ryujinx.Input
/// <param name="configuration">The configuration of the gamepad</param>
void SetConfiguration(InputConfig configuration);
/// <summary>
/// Set the LED on the gamepad to a given color.
/// </summary>
/// <remarks>Does nothing on a controller without LED functionality.</remarks>
/// <param name="packedRgb">The packed RGB integer.</param>
void SetLed(uint packedRgb);
public void ClearLed() => SetLed(0);
/// <summary>
/// Starts a rumble effect on the gamepad.
/// </summary>

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@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
namespace Ryujinx.Input
{
@ -33,6 +34,11 @@ namespace Ryujinx.Input
/// <param name="id">The unique id of the gamepad</param>
/// <returns>An instance of <see cref="IGamepad"/> associated to the gamepad id given or null if not found</returns>
IGamepad GetGamepad(string id);
/// <summary>
/// Returns an <see cref="IEnumerable{T}"/> of the connected gamepads.
/// </summary>
IEnumerable<IGamepad> GetGamepads();
/// <summary>
/// Clear the internal state of the driver.