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UI: Move Shader Compilation hint, graphics backend, and GPU manufacturer to the right side of the status bar, next to firmware version.
Removed the "Game:" prefix in front of FPS.
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parent
07690e4527
commit
1d0152b961
26 changed files with 52 additions and 58 deletions
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@ -70,7 +70,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private string _gpuStatusText;
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private string _shaderCountText;
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private bool _isAmiiboRequested;
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private bool _showRightmostSeparator;
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private bool _showShaderCompilationHint;
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private bool _isGameRunning;
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private bool _isFullScreen;
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private int _progressMaximum;
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@ -275,12 +275,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool ShowFirmwareStatus => !ShowLoadProgress;
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public bool ShowRightmostSeparator
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public bool ShowShaderCompilationHint
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{
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get => _showRightmostSeparator;
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get => _showShaderCompilationHint;
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set
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{
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_showRightmostSeparator = value;
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_showShaderCompilationHint = value;
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OnPropertyChanged();
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}
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@ -1497,7 +1497,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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VolumeStatusText = args.VolumeStatus;
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FifoStatusText = args.FifoStatus;
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ShaderCountText = (ShowRightmostSeparator = args.ShaderCount > 0)
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ShaderCountText = (ShowShaderCompilationHint = args.ShaderCount > 0)
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? $"{LocaleManager.Instance[LocaleKeys.CompilingShaders]}: {args.ShaderCount}"
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: string.Empty;
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