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Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app.
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5 changed files with 17 additions and 5 deletions
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@ -8,7 +8,7 @@ namespace Ryujinx.Common
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{
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public static class TitleIDs
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{
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public static Optional<string> CurrentApplication;
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public static Optional<string> CurrentApplication { get; set; }
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public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
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{
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