mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 13:16:24 +02:00
misc: small Avalonia project restructure
Moved AppLibrary, Configuration, and PlayReport namespaces to Ryujinx.Systems, add the compat list stuff in the base Ryujinx.Systems namespace. Moved the compatibility UI stuff to the proper UI view/viewmodel folders.
This commit is contained in:
parent
c12a59ecd6
commit
2317c06364
84 changed files with 128 additions and 129 deletions
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using Avalonia.Media;
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using Gommon;
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using Ryujinx.Ava.Systems.Configuration.System;
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using Ryujinx.Ava.Systems.Configuration.UI;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using RyuLogger = Ryujinx.Common.Logging.Logger;
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namespace Ryujinx.Ava.Systems.Configuration
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{
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public partial class ConfigurationState
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{
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public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
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{
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bool configurationFileUpdated = false;
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bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
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if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
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{
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RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
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LoadDefault();
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}
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foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
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in _migrations.OrderBy(x => x.Key))
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{
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if (cff.Version >= newVersion)
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continue;
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RyuLogger.Warning?.Print(LogClass.Application,
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$"Outdated configuration version {cff.Version}, migrating to version {newVersion}.");
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migratorFunction(cff);
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configurationFileUpdated = true;
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}
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EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
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UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
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FocusLostActionType.Value = cff.FocusLostActionType;
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ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
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RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
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ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
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EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
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HideCursor.Value = cff.HideCursor;
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Logger.EnableFileLog.Value = cff.EnableFileLog;
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Logger.EnableDebug.Value = cff.LoggingEnableDebug;
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Logger.EnableStub.Value = cff.LoggingEnableStub;
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Logger.EnableInfo.Value = cff.LoggingEnableInfo;
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Logger.EnableWarn.Value = cff.LoggingEnableWarn;
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Logger.EnableError.Value = cff.LoggingEnableError;
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Logger.EnableTrace.Value = cff.LoggingEnableTrace;
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Logger.EnableGuest.Value = cff.LoggingEnableGuest;
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Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
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Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
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Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
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Graphics.ResScale.Value = cff.ResScale;
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Graphics.ResScaleCustom.Value = cff.ResScaleCustom;
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Graphics.MaxAnisotropy.Value = cff.MaxAnisotropy;
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Graphics.AspectRatio.Value = cff.AspectRatio;
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Graphics.ShadersDumpPath.Value = cff.GraphicsShadersDumpPath;
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Graphics.BackendThreading.Value = cff.BackendThreading;
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Graphics.GraphicsBackend.Value = cff.GraphicsBackend;
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Graphics.PreferredGpu.Value = cff.PreferredGpu;
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Graphics.AntiAliasing.Value = cff.AntiAliasing;
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Graphics.ScalingFilter.Value = cff.ScalingFilter;
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Graphics.ScalingFilterLevel.Value = cff.ScalingFilterLevel;
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Graphics.VSyncMode.Value = cff.VSyncMode;
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Graphics.EnableCustomVSyncInterval.Value = cff.EnableCustomVSyncInterval;
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Graphics.CustomVSyncInterval.Value = cff.CustomVSyncInterval;
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Graphics.EnableShaderCache.Value = cff.EnableShaderCache;
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Graphics.EnableTextureRecompression.Value = cff.EnableTextureRecompression;
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Graphics.EnableMacroHLE.Value = cff.EnableMacroHLE;
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Graphics.EnableColorSpacePassthrough.Value = cff.EnableColorSpacePassthrough;
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System.Language.Value = cff.SystemLanguage;
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System.Region.Value = cff.SystemRegion;
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System.TimeZone.Value = cff.SystemTimeZone;
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System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
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System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
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System.EnableDockedMode.Value = cff.DockedMode;
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System.EnablePtc.Value = cff.EnablePtc;
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System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
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System.EnableInternetAccess.Value = cff.EnableInternetAccess;
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System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
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System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
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System.AudioBackend.Value = cff.AudioBackend;
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System.AudioVolume.Value = cff.AudioVolume;
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System.MemoryManagerMode.Value = cff.MemoryManagerMode;
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System.DramSize.Value = cff.DramSize;
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System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
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System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
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System.UseHypervisor.Value = cff.UseHypervisor;
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UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
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UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
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UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
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UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
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UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
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UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
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UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
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UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
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UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
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UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
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UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
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UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
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UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
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UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
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UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
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UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
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UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
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UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
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UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
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UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
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UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
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UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
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UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
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UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
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UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
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UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
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UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
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UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
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UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
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UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
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UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
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UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
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UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
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UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
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UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
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Hid.EnableKeyboard.Value = cff.EnableKeyboard;
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Hid.EnableMouse.Value = cff.EnableMouse;
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Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
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Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
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Hid.InputConfig.Value = cff.InputConfig ?? [];
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Hid.RainbowSpeed.Value = cff.RainbowSpeed;
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Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
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Multiplayer.Mode.Value = cff.MultiplayerMode;
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Multiplayer.DisableP2p.Value = cff.MultiplayerDisableP2p;
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Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
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Multiplayer.LdnServer.Value = cff.LdnServer;
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{
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Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
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DirtyHacks hacks = new (cff.DirtyHacks ?? []);
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Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
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Hacks.EnableShaderTranslationDelay.Value = hacks.IsEnabled(DirtyHack.ShaderTranslationDelay);
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Hacks.ShaderTranslationDelay.Value = hacks[DirtyHack.ShaderTranslationDelay].CoerceAtLeast(0);
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}
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if (configurationFileUpdated)
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{
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ToFileFormat().SaveConfig(configurationFilePath);
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RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
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}
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}
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private static readonly Dictionary<int, Action<ConfigurationFileFormat>> _migrations =
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Collections.NewDictionary<int, Action<ConfigurationFileFormat>>(
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(2, static cff => cff.SystemRegion = Region.USA),
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(3, static cff => cff.SystemTimeZone = "UTC"),
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(4, static cff => cff.MaxAnisotropy = -1),
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(5, static cff => cff.SystemTimeOffset = 0),
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(8, static cff => cff.EnablePtc = true),
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(9, static cff =>
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{
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cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false };
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cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
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}),
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(10, static cff => cff.AudioBackend = AudioBackend.OpenAl),
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(11, static cff =>
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{
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cff.ResScale = 1;
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cff.ResScaleCustom = 1.0f;
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}),
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(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None),
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// 13 -> LDN1
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(14, static cff => cff.CheckUpdatesOnStart = true),
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(16, static cff => cff.EnableShaderCache = true),
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(17, static cff => cff.StartFullscreen = false),
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(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9),
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// 19 -> LDN2
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(20, static cff => cff.ShowConfirmExit = true),
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(21, static cff =>
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{
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// Initialize network config.
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cff.MultiplayerMode = MultiplayerMode.Disabled;
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cff.MultiplayerLanInterfaceId = "0";
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}),
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(22, static cff => cff.HideCursor = HideCursorMode.Never),
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(24, static cff =>
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{
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cff.InputConfig =
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[
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new StandardKeyboardInputConfig
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{
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Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.WindowKeyboard,
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Id = "0",
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PlayerIndex = PlayerIndex.Player1,
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ControllerType = ControllerType.ProController,
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LeftJoycon = new LeftJoyconCommonConfig<Key>
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{
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DpadUp = Key.Up,
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DpadDown = Key.Down,
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DpadLeft = Key.Left,
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DpadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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StickRight = Key.D,
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StickButton = Key.F,
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},
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RightJoycon = new RightJoyconCommonConfig<Key>
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{
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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RightJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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},
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}
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];
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}),
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(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe),
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(27, static cff => cff.EnableMouse = false),
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(29,
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static cff =>
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cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4
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}),
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(30, static cff =>
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{
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foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
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{
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config.Rumble = new RumbleConfigController
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{
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EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
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};
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}
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}),
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(31, static cff => cff.BackendThreading = BackendThreading.Auto),
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(32, static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = Key.F5,
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}),
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(33, static cff =>
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{
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cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = Key.F2,
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};
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cff.AudioVolume = 1;
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}),
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(34, static cff => cff.EnableInternetAccess = false),
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(35, static cff =>
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{
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foreach (StandardControllerInputConfig config in cff.InputConfig
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.OfType<StandardControllerInputConfig>())
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{
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config.RangeLeft = 1.0f;
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config.RangeRight = 1.0f;
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}
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}),
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(36, static cff => cff.LoggingEnableTrace = false),
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(37, static cff => cff.ShowConsole = true),
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(38, static cff =>
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{
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cff.BaseStyle = "Dark";
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cff.GameListViewMode = 0;
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cff.ShowNames = true;
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cff.GridSize = 2;
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cff.LanguageCode = "en_US";
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}),
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(39,
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static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = cff.Hotkeys.ToggleMute,
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ResScaleUp = Key.Unbound,
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ResScaleDown = Key.Unbound
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}),
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(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl),
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(41,
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static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = cff.Hotkeys.ToggleMute,
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ResScaleUp = cff.Hotkeys.ResScaleUp,
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ResScaleDown = cff.Hotkeys.ResScaleDown,
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VolumeUp = Key.Unbound,
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VolumeDown = Key.Unbound
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}),
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(42, static cff => cff.EnableMacroHLE = true),
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(43, static cff => cff.UseHypervisor = true),
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(44, static cff =>
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{
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cff.AntiAliasing = AntiAliasing.None;
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cff.ScalingFilter = ScalingFilter.Bilinear;
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cff.ScalingFilterLevel = 80;
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}),
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(45,
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static cff => cff.ShownFileTypes = new ShownFileTypes
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{
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NSP = true,
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PFS0 = true,
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XCI = true,
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NCA = true,
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NRO = true,
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NSO = true
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}),
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(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()),
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(47,
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static cff => cff.WindowStartup = new WindowStartup
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{
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WindowPositionX = 0,
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WindowPositionY = 0,
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WindowSizeHeight = 760,
|
||||
WindowSizeWidth = 1280,
|
||||
WindowMaximized = false
|
||||
}),
|
||||
(48, static cff => cff.EnableColorSpacePassthrough = false),
|
||||
(49, static _ =>
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
AppDataManager.FixMacOSConfigurationFolders();
|
||||
}
|
||||
}),
|
||||
(50, static cff => cff.EnableHardwareAcceleration = true),
|
||||
(51, static cff => cff.RememberWindowState = true),
|
||||
(52, static cff => cff.AutoloadDirs = []),
|
||||
(53, static cff => cff.EnableLowPowerPtc = false),
|
||||
(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB),
|
||||
(55, static cff => cff.IgnoreApplet = false),
|
||||
(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()),
|
||||
(57, static cff =>
|
||||
{
|
||||
cff.VSyncMode = VSyncMode.Switch;
|
||||
cff.EnableCustomVSyncInterval = false;
|
||||
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
};
|
||||
|
||||
cff.CustomVSyncInterval = 120;
|
||||
}),
|
||||
// 58 migration accidentally got skipped, but it worked with no issues somehow lol
|
||||
(59, static cff =>
|
||||
{
|
||||
cff.ShowDirtyHacks = false;
|
||||
cff.DirtyHacks = [];
|
||||
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
}),
|
||||
(60, static cff => cff.StartNoUI = false),
|
||||
(61, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.Led = new LedConfigController
|
||||
{
|
||||
EnableLed = false,
|
||||
TurnOffLed = false,
|
||||
UseRainbow = false,
|
||||
LedColor = new Color(255, 5, 1, 253).ToUInt32()
|
||||
};
|
||||
}
|
||||
}),
|
||||
(62, static cff => cff.RainbowSpeed = 1f),
|
||||
(63, static cff => cff.MatchSystemTime = false),
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue