mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-06-28 08:56:24 +02:00
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8
This commit is contained in:
parent
1be668e68a
commit
2989c163a8
1962 changed files with 1964 additions and 1961 deletions
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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{
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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using Ryujinx.Common.Configuration.Hid.Controller.Motion;
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using System;
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using System.Text.Json.Serialization;
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@ -1,4 +1,4 @@
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namespace Ryujinx.Common.Configuration.Hid.Controller
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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public class JoyconConfigControllerStick<TButton, TStick> where TButton : unmanaged where TStick : unmanaged
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{
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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public class CemuHookMotionConfigController : MotionConfigController
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{
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
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{
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public class StandardMotionConfigController : MotionConfigController { }
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}
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namespace Ryujinx.Common.Configuration.Hid.Controller
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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public class RumbleConfigController
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{
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namespace Ryujinx.Common.Configuration.Hid.Controller
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namespace Ryujinx.Common.Configuration.Hid.Controller
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{
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public class StandardControllerInputConfig : GenericControllerInputConfig<GamepadInputId, StickInputId> { }
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}
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid.Controller
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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public class GenericInputConfigurationCommon<TButton> : InputConfig where TButton : unmanaged
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{
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using System.Text.Json.Serialization;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using System.Text.Json.Serialization;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using Ryujinx.Common.Configuration.Hid.Keyboard;
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using Ryujinx.Common.Utilities;
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using System;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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{
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public class GenericKeyboardInputConfig<TKey> : GenericInputConfigurationCommon<TKey> where TKey : unmanaged
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{
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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{
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public class JoyconConfigKeyboardStick<TKey> where TKey : unmanaged
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{
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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namespace Ryujinx.Common.Configuration.Hid.Keyboard
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{
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public class StandardKeyboardInputConfig : GenericKeyboardInputConfig<Key> { }
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}
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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// NOTE: Please don't change this to struct.
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// This breaks Avalonia's TwoWay binding, which makes us unable to save new KeyboardHotkeys.
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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public class LeftJoyconCommonConfig<TButton>
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{
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namespace Ryujinx.Common.Configuration.Hid
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namespace Ryujinx.Common.Configuration.Hid
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{
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public class RightJoyconCommonConfig<TButton>
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{
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using Ryujinx.Common.Utilities;
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using Ryujinx.Common.Utilities;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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@ -1,4 +1,4 @@
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namespace Ryujinx.Common.Configuration.Multiplayer
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namespace Ryujinx.Common.Configuration.Multiplayer
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{
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public enum MultiplayerMode
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace Ryujinx.Common.Configuration
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{
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using System.Text.Json.Serialization;
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using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Configuration
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{
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using System.IO;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Buffers.Binary;
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using System.IO;
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using System.Runtime.InteropServices;
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@ -1,4 +1,4 @@
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using System;
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using System;
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namespace Ryujinx.Common.GraphicsDriver
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{
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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enum Nvapi : uint
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{
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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@ -1,4 +1,4 @@
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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@ -1,4 +1,4 @@
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common.GraphicsDriver.NVAPI
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{
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@ -1,4 +1,4 @@
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using Ryujinx.Common.GraphicsDriver.NVAPI;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common
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@ -1,4 +1,4 @@
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Text;
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namespace Ryujinx.Common.Logging.Formatters
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@ -1,4 +1,4 @@
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#nullable enable
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#nullable enable
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using System;
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using System.Reflection;
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using System.Text;
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namespace Ryujinx.Common.Logging.Formatters
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namespace Ryujinx.Common.Logging.Formatters
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||||
{
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||||
interface ILogFormatter
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{
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Logging.Formatters;
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||||
using Ryujinx.Common.Logging.Formatters;
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||||
using System;
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using System.Text.Json.Serialization;
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|
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@ -1,4 +1,4 @@
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using System.Text.Json.Serialization;
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||||
using System.Text.Json.Serialization;
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namespace Ryujinx.Common.Logging
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||||
{
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@ -1,4 +1,4 @@
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using System;
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using System;
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||||
using System.Collections.Concurrent;
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using System.Threading;
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|
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Logging.Formatters;
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using Ryujinx.Common.Logging.Formatters;
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||||
using System;
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namespace Ryujinx.Common.Logging.Targets
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using Ryujinx.Common.Logging.Formatters;
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||||
using Ryujinx.Common.Logging.Formatters;
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||||
using System;
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||||
using System.IO;
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||||
using System.Linq;
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|
|
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@ -1,4 +1,4 @@
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|||
using System;
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||||
using System;
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||||
|
||||
namespace Ryujinx.Common.Logging.Targets
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||||
{
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||||
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@ -1,4 +1,4 @@
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using Ryujinx.Common.Utilities;
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||||
using Ryujinx.Common.Utilities;
|
||||
using System;
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using System.IO;
|
||||
|
||||
|
|
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@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
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||||
|
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@ -1,4 +1,4 @@
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|||
namespace Ryujinx.Common.Memory
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||||
namespace Ryujinx.Common.Memory
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||||
{
|
||||
public class Box<T> where T : unmanaged
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Threading;
|
||||
|
||||
|
|
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@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.Common.Memory
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
/// <summary>
|
||||
/// Array interface.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Microsoft.IO;
|
||||
using Microsoft.IO;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
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|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.CompilerServices;
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||||
|
||||
namespace Ryujinx.Common.Memory.PartialUnmaps
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||||
{
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||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using static Ryujinx.Common.Memory.PartialUnmaps.PartialUnmapHelpers;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.Memory
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Diagnostics;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
namespace Ryujinx.Common
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class SharedPools
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Pools
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Runtime.InteropServices;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Common.Utilities
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.IO;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization.Metadata;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using MsgPack;
|
||||
using MsgPack;
|
||||
using System;
|
||||
using System.Text;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Buffers.Binary;
|
||||
using System.Buffers.Binary;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#nullable enable
|
||||
#nullable enable
|
||||
using Ryujinx.Common.Logging;
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Buffers.Binary;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue