editorconfig: Set default encoding to UTF-8 (#5793)

* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
This commit is contained in:
TSRBerry 2023-12-04 14:17:13 +01:00 committed by GitHub
parent 1be668e68a
commit 2989c163a8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1962 changed files with 1964 additions and 1961 deletions

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Common;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Parameter;
using System;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Server.Upsampler;
using System;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Effect;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Performance;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Performance;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Sink;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter.Sink;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Mix;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio;
using Ryujinx.Audio.Renderer.Server.MemoryPool;
using System;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Splitter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Splitter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Server.Voice;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using ARMeilleure;
using ARMeilleure;
using ARMeilleure.State;
using ARMeilleure.Translation;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define Alu32
#define Alu32
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define AluBinary32
#define AluBinary32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define AluRs32
#define AluRs32
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define Bf32
#define Bf32
using NUnit.Framework;
using System;

View file

@ -1,4 +1,4 @@
#define Mul32
#define Mul32
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
// https://www.intel.com/content/dam/doc/white-paper/advanced-encryption-standard-new-instructions-set-paper.pdf
// https://www.intel.com/content/dam/doc/white-paper/advanced-encryption-standard-new-instructions-set-paper.pdf
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdLogical32
#define SimdLogical32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdMemory32
#define SimdMemory32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdMov32
#define SimdMov32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdReg32
#define SimdReg32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdRegElem32
#define SimdRegElem32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
#define SimdShImm32
#define SimdShImm32
using ARMeilleure.State;
using NUnit.Framework;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
namespace Ryujinx.Tests.Cpu
{

View file

@ -1,4 +1,4 @@
using ARMeilleure.State;
using ARMeilleure.State;
using NUnit.Framework;
namespace Ryujinx.Tests.Cpu

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using System;
namespace Ryujinx.Tests.Cpu

View file

@ -1,4 +1,4 @@
using ARMeilleure.State;
using ARMeilleure.State;
using NUnit.Framework;
namespace Ryujinx.Tests.Cpu

View file

@ -1,4 +1,4 @@
using ARMeilleure.Translation;
using ARMeilleure.Translation;
using NUnit.Framework;
using Ryujinx.Cpu.Jit;
using Ryujinx.Tests.Memory;

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Tests.Cpu
namespace Ryujinx.Tests.Cpu
{
public class PrecomputedThumbTestCase
{

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.HLE.HOS.Applets;
using System.Text;

View file

@ -1,4 +1,4 @@
using ARMeilleure.Memory;
using ARMeilleure.Memory;
using System;
namespace Ryujinx.Tests.Memory

View file

@ -1,4 +1,4 @@
using ARMeilleure.Signal;
using ARMeilleure.Signal;
using ARMeilleure.Translation;
using NUnit.Framework;
using Ryujinx.Common.Memory.PartialUnmaps;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using System.Runtime.CompilerServices;

View file

@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using Ryujinx.Common.Collections;
using System;
using System.Collections.Generic;