misc: chore: Use string.Empty in more places where it's snuck back

This commit is contained in:
Evan Husted 2025-01-28 22:17:11 -06:00
parent 191e158289
commit 2acc43e968
10 changed files with 24 additions and 21 deletions

View file

@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
if (parameters.Definitions.Stage is not (ShaderStage.Vertex or ShaderStage.Fragment or ShaderStage.Compute))
{
Logger.Warning?.Print(LogClass.Gpu, $"Attempted to generate unsupported shader type {parameters.Definitions.Stage}!");
return "";
return string.Empty;
}
CodeGenContext context = new(info, parameters);