UI: Play Report Analysis V2

Support for multiple keys per game, and provide an order of resolution via Priority.

(Currently) functionally identical to before, as only BOTW Master Mode is supported.
This commit is contained in:
Evan Husted 2025-02-02 16:07:30 -06:00
parent ea2287af03
commit 2d7700949c
3 changed files with 104 additions and 34 deletions

View file

@ -7,7 +7,7 @@ namespace Ryujinx.Horizon
{
public static class HorizonStatic
{
internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted.Invoke(report);
internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted?.Invoke(report);
public static event Action<MessagePackObject> PlayReportPrinted;